Beat Da Beat
Gameplay 8
Graphics 8
Sound 9

Blast away aliens that move and attack to the beat of some great Dubstep tracks in this addictive bullet hell shooter. The game is no walk in the park and with four difficulty settings as well as ten ships to unlock it will keep you busy for a while. Being a fan of EDM obviously helps, but the charming pixel art style visuals and relentless action is what kept us coming back for more.

Gameplay: As simple as dodging bullets and grabbing coins.

Graphics: Retina searing colors and flashes, but very nice overall.

Sound: Your personal music taste will determine whether you like the Dubstep soundtrack or not

Summary 8.3 Outstanding
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Beat Da Beat

Developer: 2 players | Publisher: Nekki GmbH | Release Date: 2016 | Genre: Bullet Hell Shooter / Action / Indie | Website: Official Website | Purchase: Steam

When aliens arrive to ruin your romantic picnic and kidnap your loved one there is only one thing to do; jump in your spaceship and blast them all to bits. Beat Da Beat is a bullet hell style shooter that harkens back to the arcade classics, but puts its own modern twist on things. You see in this game the bullets and enemies are all influenced by the rhythm of the Dubstep playing in the background. It’s a match made in heaven if you are a fan of electronic dance music, but if not you might have to learn to like the tunes because you’ll be hearing them a lot.

Although Beat Da Beat was originally released on Android and iOS it has made the transition to PC pretty well. The pixelart style visuals still look great and playing on a bigger screen makes it easier to spot the hail of bullets. Many shooters stick to one color for the bullets to make them easier to distinguish, but Beat Da Beat throws them at you in all colors of the rainbow. It then follows it up with a couple of screen flashes just for good measure as well, so take heed of the epilepsy warning displayed at the start of the game. Thankfully, the background is kept relatively simple, apart from some asteroids and planets flashing by, making it easier to see the bullets.

Fiddling around in the options menu reveals that you can toggle vignette, motion blur, distortion, bloom, and color balance or enable “Retro Mode.” The latter is wildly impractical as it adds huge scanlines and a type of VCR flicker to the visuals, making it almost impossible to dodge bullets. While there is nothing really special about the ordinary enemies, the game does feature some pretty big bosses. The game even shows a small box-out depicting the reaction of the character to seeing these bosses, which is quite humorous. This humor extends to the interface where you’ll find the pixel art protagonist busting out dance moves to the beat. It’s a really neat touch, but you’ll be too busy trying to stay out of harm’s way to really pay much attention to it. Important information, such as the amount of lives and bombs you have left is also shown on the right hand side of the screen.

The game features ten different spaceships to choose from, but you only start out with one. The rest have to be unlocked by completing the four difficulty modes or bought using the coins you collect from defeated enemies. Each ship has their own unique look and ability, but obtaining the more expensive ones can be a bit of a grind. If you lose all your lives, it is game over, but you can also use the cash you’ve earned to purchase persistent unlocks for your ship. Health, firepower and bombs can be increased if you have enough cash, which makes the next run a little easier.

Since the gameplay and visuals are all based around the music it is a good thing that the soundtrack of Beat Da Beat is quite good. The game recommends using headphones, but playing it on a decent speaker setup sound just as good. We also love the pixel art depictions of the DJS responsible for the tunes, shown at the start of each track. The controls appear to be restricted to the mouse only, which might be an issue for players used to a controller or keyboard for this type of game. We found the mouse controls to be very responsive though. Thanks to the small hitbox of your spaceship you can weave through even the most intense barrage of bullets with some concentration and a steady hand. The auto-fire of the mobile versions have carried over as well, so the only buttons you have to worry about is a left-click for bombs and a right-click to activate your special ability.

Beat Da Beat isn’t the first game to offer a fusion of beats and bullets, but it is certainly one of the better ones. We would have liked to see a few more levels, but the game is addictive enough that you’ll want to try again on a harder difficulty once you have completed it. Best of all, the price is quite reasonable, so the value for money is definitely there.

System Requirements

  • OS: Windows Vista
  • Processor: 2 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: 256 Mb
  • DirectX: Version 9.0c
  • Storage: 500 MB available space
  • OS: Windows 7
  • Processor: 2 GHz Dual Core (Intel Core 2 Duo 2.4 GHz or Athlon X2 2.7 GHz)
  • Memory: 4 GB RAM
  • Graphics: 512 Mb
  • DirectX: Version 9.0c
  • Storage: 500 MB available space
logo

Related posts

100 hidden cups

100 hidden cups

100 Hidden Cups asks players to locate one hundred cups inside a vertically scrolling black-and-white illustration. It is easily one of the hardest entries in the series, but much of that difficulty comes from unclear silhouettes and excessively cluttered scribbles. The random scenery, lack of animation, irritatingly short music loop, and tendency to reward blind clicking make it far less enjoyable than its predecessors. Achievement hunters may still extract a quick completion from it, but anyone looking for a satisfying hidden-object game should search elsewhere. Gameplay: The familiar one-image search is simple to control, but unclear targets, no hints, and an overreliance on visual clutter make the challenge frustrating rather than rewarding. Graphics: A rough collection of unrelated monochrome doodles with little thematic cohesion. The cups blend into the artwork effectively, but mostly because everything looks like a squiggle. Sound: An extremely short track repeatedly stops and restarts, becoming irritating long before the final cups are found.

Bayonetta

Bayonetta

Bayonetta was already a hit on consoles, but despite the years it took to reach PC, this is by far the best version of the game. It looks great, runs smoothly, and retains all the over-the-top action and excitement. The story is perhaps a bit too convoluted for its own good, but it provides players with plenty of unique enemies to pummel and some hilarious scenes that must be seen to be believed. If you like hack-and-slash games, you can't go wrong with Bayonetta. Gameplay: Bayonetta is stylish, over the top, and a lot of fun once you hone your reflexes. Graphics: This is the best the game has ever looked since its release on consoles. Sound: Everything from the voice acting to the soundtrack is top-notch.

TankBlitz

TankBlitz

If you have a hankering for jumping into a tank and blasting everything in your path to smithereens, then TankBlitz has got you covered. This 2D, top-down shooter looks and feels like an arcade game from the nineties, which isn't necessarily a bad thing. It's got nonstop action, tons of different enemies to shoot at, and enough upgrades to keep you coming back for more. Three difficulty levels and many achievements add to the replay value, but we would have loved to see more than 12 levels. Nevertheless, the game was entertaining from start to finish, and we had a blast with it. Gameplay: You shoot things to earn cash for upgrades so that you can do it all again with even more powerful weapons. Graphics: The visuals are not as sharp as we would have liked in high resolution, but they are packed with detail. Sound: The game features no speech, but the effects sound like they've been plucked straight from an arcade.

Journal

Journal

Journal is an enjoyable experience as long as you don't expect too much from it. There are no puzzles or interaction, but the storyline was engrossing enough to keep me hooked to the end. While Journal is quite a short experience it does cover a lot of topics not usually found in a game. It is hard to recommend this title to players looking for a traditional game, but personally I found it to be thought provoking. Gameplay: Very little interaction beyond talking to people. Graphics: The hand painted visuals fit the style and the story of the game. Sound: The soundtrack is pretty moving and the voice acting decent.

Phantom Breaker: Battle Grounds

Phantom Breaker: Battle Grounds

Even after completing all of the modes in the game a few times I’m still not tired of it and will probably end up maxing out the levels of all the characters while waiting for the DLC to (hopefully) arrive. Phantom Breaker: Battle Grounds has a beautiful and unique art style, rocking soundtrack and polished gameplay. If you are a fan of the genre and don’t already own this on Xbox or Playstation Vita this is your chance to add another great side scrolling beat ‘em up to your collection. Gameplay: Polished, entertaining and with a bit more depth than your typical side scrolling beat ‘em up. Graphics: Beautiful retro style visuals with huge sprites and excellent character designs. Sound: The game features a rocking chiptune inspired soundtrack.

League of Mermaids

League of Mermaids

League of Mermaids successfully builds upon the physics-based Match-3 formula introduced in Atlantis: Pearls of the Deep. Although its story is largely forgettable and the gameplay can become repetitive during long sessions, the polished visuals, relaxing atmosphere, and satisfying puzzle mechanics make it another enjoyable underwater adventure. It may not reinvent the genre, but it refines an already entertaining formula. Gameplay: Addictive physics-based Match-3 gameplay that remains fun, although it becomes somewhat repetitive over longer play sessions. Graphics: Features hand-drawn underwater artwork that improves noticeably over Atlantis: Pearls of the Deep. Sound: Relaxing music and satisfying sound effects that complement the laid-back nature of the gameplay.

Leave a comment

2 × two =