Faraday Protocol
Gameplay 8
Graphics 8
Sound 8

Faraday Protocol is a first-person puzzle game set in the unique testing chambers of an alien space station. The game features very striking visuals and gameplay that is simple to grasp but flexible enough to deliver lots of interesting puzzles. Using the Bia Tool to absorb and redistribute energy is a lot of fun, but the game veers a little too much into button-pushing territory towards the end. Nevertheless, despite some repetition, we really enjoyed Faraday Protocol and can heartily recommend it to fans of the genre.

Gameplay: Easy to grasp but filled with lots of clever puzzles.

Graphics: The overall aesthetics are very striking but a little lacking when it comes to variation.

Sound: The audio is minimal but decent

Summary 8.0 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Faraday Protocol

Developer: Red Koi Box  | Publisher: Deck13 | Release Date: 2021 | Genre: Puzzle / Adventure / Indie | Website: Official Website | Purchase: Steam

When a mysterious signal is detected coming from an unexplored star, the interstellar archaeologist Raug Zeekon is sent to investigate. Tracking down the signal reveals a seemingly abandoned space station called OPIS but no traces of organic life. However, the plot thickens when Raug explores the station and discovers a relic called the Bia Tool. This tool is able to absorb energy and redistribute it to different machinery, which comes in very handy as Raug ventures deeper into the puzzle-filled temples of OPIS.

The Portal games set the standard for first-person puzzle games, and while many have tried to follow in its footsteps, very few managed to come close. Faraday Protocol doesn’t stray far from the template with its energy manipulating weapon and test chambers, but it’s definitely not just an imitator. The game has a unique style of its own, and while its puzzles don’t reach the same heights as the Valve classic, they had us scratching our heads on more than one occasion.

Faraday Protocol opens with Raug touching down on OPIS, and from there, it pretty much leaves players to their own devices when it comes to figuring things out. Instead of a tutorial that spells out everything, players can quickly pick up what is expected from them by simply observing their surroundings. The majority of puzzles in Faraday Protocol involve using orange energy to charge objects or blue energy for completing circuits. Doing so is a matter of observing energy from one source and then discharging it in another. The Bia Tool can only hold one charge at a time, though, and there are all kinds of other elements, such as barriers and bridges, that adds an interesting twist to this formula. For example, players might be required to convert one form of energy into another to cross through a barrier and then find a way to convert it back. While it might not sound very innovative when described this way, there are lots of clever variations to be found in the game.

The other central puzzle element in Faraday Protocol is buttons, which is less enjoyable than using the Bia Tool. These buttons typically need to be pressed to manipulate symbols that have to match the ones found elsewhere in the room. Like with the energy manipulation, there are some clever variations for using the buttons, but it felt like later levels in the game skewed a little too heavily to pattern matching. This inevitably causes some repetition as well as players move from one room to the next only to be confronted by more complicated versions of the same button puzzles. Faraday Protocol also used to feature some platforming hopping sections, but credit to the developers for removing these based on less than favorable player feedback.

Visually Faraday Protocol features a retrofuturism aesthetic which is quite eye-catching. The black and gold color scheme is not only unique but also makes it easy to spot puzzle elements or clues. Most of the test chambers are very minimally decorated, apart from some Egyptian-style statues that fit the game’s look. Unfortunately, the uniform look and feel of the test chambers do mean less visual variety, especially after the stroll through a beautiful forest at the start of the game. However, it was interesting to see how the test chambers go from very pristine in the first half of the game to areas in more disrepair during the second half.

Like the visuals, the audio in Faraday Protocol is relatively minimal. There is some occasional music, but it mostly feels like you are completing puzzles in relative silence. The sound effects are good, though, and we appreciated the audio chime that alerted us every time we completed a puzzle. In addition, while the voice acting is sparse, the quality is decent. We played Faraday Protocol with a keyboard and never had any trouble navigating any of the environments. Since we completed the game after the update that removed most of the jumping puzzles, we never encountered anything that required reflexes over puzzle-solving.

In total, it took us about seven hours to complete Faraday Protocol, and surprisingly for a puzzle game, the story actually featured some interesting revelations along the way. Since the game is very linear, the only replay value comes from the optional hidden collectibles that can be found during the levels. These are tucked away so well that we didn’t even know about their existence until halfway through the game. Fortunately, Faraday Protocol has a level select screen that can be accessed from the main menu, making it easier to go back and find them.

Overall, we really enjoyed our time with Faraday Protocol, and solving some of the puzzles was very satisfying. The game is designed in such a way that it is impossible to get stuck or misuse puzzle elements, which frees players up to try out anything. The developers also did an excellent job splitting puzzles up into manageable chunks, so the game never feels overwhelming. In some cases, players might have to backtrack through a few rooms to swap energy sources or flip switches, but usually, there’s never any doubt about where to go next. The amount of button pushing puzzles during the last act of the game did become a little monotonous, but at no point did we feel like giving up.

Although Faraday Protocol shares some similarities with games like Portal, the focus is very much on the puzzles, so don’t expect as much story or world-building. It does have its fair share of challenging puzzles, but nothing that ever feels illogical or insurmountable. In addition, we appreciate the fact that the game doesn’t hold your hand, though, and trusts you to figure out its logic by observing your surroundings. The bottom line is if you enjoy first-person puzzle games, you’ll definitely want to play Faraday Protocol.

System Requirements

  • Requires a 64-bit processor and operating system
  • OS: Windows 7 64bit or later
  • Processor: Quad-core Intel or AMD processor, 2.5 GHz or faster
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce 770 GTX or AMD Radeon HD 7970 or higher
  • DirectX: Version 11
  • Storage: 4 GB available space
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64bit
  • Processor: Quad-core Intel or AMD processor, 3.0 GHz or faster
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce 970 or AMD Radeon R9 290 or higher
  • DirectX: Version 11
  • Storage: 4 GB available space

Related posts

DuckTales: Remastered

DuckTales: Remastered

Wayforward definitely handled this remastered version with the respect that it deserves. The updated visuals look fantastic and the audio sounds great. It was also very nostalgic to hear the original voice actor for Scrooge reprising his role after all these years. If you loved the original you will have a blast with this one, but newcomers might wonder what all the fuss is about. Gameplay: Very true to the original. Graphics: The new character sprites are awesome, but I would have liked 2D backgrounds as well. Sound: Nice renditions of the classic tunes.

Fallout 3 – Mothership Zeta

Fallout 3 - Mothership Zeta

Mothership Zeta is a bit of a step backwards as far as Fallout 3 DLC is concerned. The game still has the trademark humor and some interesting areas, but the endless combat and lack of side missions turns it into a grind at times. Gameplay: Strips Fallout 3 down to a linear corridor shooter. Graphics: Brand new visual assets and a suitably sci-fi environment. Sound: Still good.

Warhammer: Chaosbane

Warhammer: Chaosbane

Warhammer: Chaosbane is an isometric action role playing game that is set in the Warhammer Fantasy Battles Universe. It offers four diverse characters to play with and also allows players to join up three other friends either locally or online. The game is really enjoyable, but a bit rough in places, especially in terms of variety and loot. It is fun while it lasts, but currently the amount of end-game content that is available is not as good as it could have been. Hopefully future updates to the game will continue to build on its solid base, but until then it is bound to disappoint some players who expected more depth as well as variety. Gameplay: Great selection of characters and plenty of skills to use on hordes of enemies. Graphics: Very detailed, but it doesn't take long to see everything the game has to offer. Sound: Decent music, but some of the voices could have been much better.

Mutropolis

Mutropolis

Join Henry Dijon in an archaeological adventure to save his kidnapped professor from the clutches of an ancient Egyptian god. Mutropolis is set in the year 5000 where Earth has become a wild and inhospitable place, so Henry will need his wits about him to succeed in his quest. Fortunately, Henry has a team of very capable colleagues assisting him on his rescue mission. Mutropolis requires some patience and out-of-the-box thinking, but it is a very impressive debut that deserves to be played by fans of the genre. Gameplay: Some of the puzzles are tricky but very rewarding to solve. Graphics: The hand-drawn visuals are beautiful and charming. Sounds: Great voice acting and a nice chill soundtrack.

Skeletal Avenger

Skeletal Avenger

Skeletal Avenger is a rogue-lite dungeon-crawling adventure featuring a skull-chucking undead warrior on a quest for vengeance. The game features a simple low-poly art style along with a mixture of procedurally generated and hand-made levels. With over 50 perks and trinkets, there's plenty of scope to explore different playstyles, and an NG+ mode keeps the action going. While not the best-looking game, it features plenty of great content, and fans of the genre should have a blast. Gameplay: The game is very accessible and packed with enough content to keep players busy. Graphics: Visually, the game features great lighting and particle effects, but the procedurally generated levels can look a little bland. Sound: The soundtrack is suitably epic and is a great match for the fantasy setting

A-Men

A-Men

It will take a while to conquer the 40 levels of platform puzzles in A-Men, but it is worth it if you are up for a challenge. The gameplay feels like something out of the 16bit era, but with a nice coat of modern paint. While some players might relish the challenge, it is also bound to frustrate those blessed with less patience. Gameplay: This is not a bad choice if you are in the mood for a challenging puzzle platformer. Graphics: Old-school 2D visuals with a unique style. Sound: The music isn't too bad, but the voice acting can be a bit hit or miss.

Leave a comment

seventeen + 17 =