Metrocide
Gameplay 8
Graphics 7
Sound 8

There’s no denying that Metrocide is a very hard and frequently frustrating game. Spend enough time with it though and you’ll learn to appreciate the punishing difficulty level. Your first few kills might be sloppy and chaotic, but with practice you’ll be able to take down your marks with precision and stealth. It takes a lot of patience and dedication to get anywhere in this game, but it is quite satisfying when you pull off the perfect kill. Just be aware that the game can become repetitive.

Gameplay: If one hit kills and permadeaths are not your thing then neither will Metrocide.

Graphics: The 8-bit aesthetic takes a while to get used to, but the visuals are not without their charm.

Sound: No real soundtrack, but the ambient audio is very atmospheric

Summary 7.7 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Metrocide

Developer: Flat Earth Games | Publisher: Flat Earth Games | Release Date: 2014 | Genre: Indie / Action / Shooter | Website: Official Website | Format: Digital Download

“Citizen, stay still and prepare to be scanned.” Before I realized how potent an EMP is against the flying police drones, these words were usually the last I heard in Metrocide. Even after sacrificing my hard earned virtual credits to always have an EMP ready I still died. A lot. You might play as a hitman in Metrocide, but don’t expect your marks to go down quickly or quietly.

Metrocide doesn’t waste time with details such as a plot. Your character has to get out of the city fast and the easiest way to earn the money to do so is by performing assassination contracts. Luckily for him (or her, you get to choose your gender) there is always someone who wants someone else dead in the city. The trick however is to get the job done without getting killed, a task which is much harder than I anticipated.

You are given a bird’s eye view of the city and various contacts dotted around the map. Each will provide you with assassination contracts, with the more difficulty ones earning better money. Thanks to the trackers worn by your targets it is usually easy to locate them as they roam around the city. Unfortunately, the city is also inhabited by innocent pedestrians, gang members, security cameras and police drones. Drawing your gun in sight of any of them usually results in your character getting gunned down or reported, neither of which is desirable in a game with permadeath. This means that you have to carefully follow your target and kill them in a secluded spot before dumping the body in an open sewer or river. As the city is pretty crowded and your targets have a tendency to wander around in public spaces your job is never easy.

Knowing that a single shot can end your life and cause you to lose all your progress makes for a pretty tense experience. The goal on each level is to reach a certain amount of credits which then buys you the papers needed to move on to the next level. Since your weapons, items and ammunition also cost credits it usually takes a while to scrape together enough cash. You are also given a horrible, slow charging pistol as your default weapon, so upgrading to something better is a top priority. Getting a clean kill is not an easy task, so many a time you will have to settle for a quick, but messy shotgun kill, especially for targets that are only in the city for a limited amount of time.

If you leave behind evidence of your grisly deeds the police is called in and opens an investigation. Any citizens that saw your face will identify your character and increase the chance of police drones swooping in to take you out. You can pay a hacker to remove your id from the police database, but the cost is usually more than what you get paid for a contract. Still, if you are close to completing a level and have a lot of heat on you it is usually better to sacrifice some cash instead of risking it all only to get gunned down before you can reach the exit.

All the action in Metrocide takes place outside in the grimy city streets. You have to make your way through the downtown district, docks and finally Hilldale area to leave the city, but don’t expect to experience the sweet taste of victory without putting in many hours. Even on the “normal” mode the game is quite brutal and very unforgiving. If it is not vigilantes shooting you for drawing a weapon in public it will be your own targets turning the tables on you or those pesky police drones catching you by surprise. Do well enough and you will even have other hitmen hired by a “shadow authority” to kill you, to worry about. It is immensely frustrating to spend your time slowly completing your contracts without getting spotted only to be shot in the back by another assassin while you lurk around a corner waiting for your mark to approach. The game doesn’t care if you have made no money or were only a hundred odd credits away from your final amount, death is permanent.

The only thing that you do retain from playing are the unlocks. These are mostly new weapons or items that require specific actions to obtain. For example, hiding ten bodies will unlock the “lure” item which makes it easier to temp your target into stepping into a secluded alley. Performing 25 shotgun kills on the other hand will unlock the silenced shotgun which is just as messy but not as noisy. Unlocks are permanent, so even if you die and have to start over you will still be able to purchase them from the vending machines. There are also unlocks which can make your life more difficult such as targets being armed, paranoid, watched by bodyguards or escorted by police. While your ultimate goal always remains the same, kill your target, you might also be given secondary instructions such as picking up whatever they were carrying, that has to be done in order to get paid. Usually the more complicated it is to kill your target the more you will be paid, but in the mean streets of this game even a simple contract can end in disaster if things go pear shaped.

Metrocide might have tiny, pixelated visuals, but it absolutely nails the atmosphere. The camera is pulled back very high, so it’s hard to see much detail, but the city looks suitably seedy and run down. Steam billows from open sewer vents, cleaning bots roam the streets along with civilians, and flying craft occasionally passes overhead all while the rain beats down relentlessly. The game definitely has an early 2D Grand Theft Auto meets Blade Runner meets Hitman vibe going for it. There’s plenty of little touches as well such as the cleaning droids swooping in to clean the bloody messes that you leave behind or the chalk outlines that are drawn around the discovered bodies of your victims. Unfortunately, there is no traffic on the ground, but considering how easy it is to die in Metrocide I suppose getting run over all the time would just have made matters worse.

The audio in Metrocide also adds to the atmosphere and while there isn’t much in the way of music the sound of rain and lightning is quite nice. You’ll also hear the loud, bass beats coming from nightclubs that you pass and the sound of cleaning bots threatening civilians to stay out of their way. My favorite is the “Keep clear or I will clean you with my class three incinerator beam” line from these bots. The controls are very straightforward and you use the WASD keys to move while your mouse is for aiming and shooting. With the default control scheme, which takes a while to get used to, pressing “W” causes your character to move in the direction of your mouse cursor, but you can switch to a more familiar scheme.

Despite its difficulty and how frustrating it can be at times Metrocide is still a lot of fun. Due to the lack of vehicles it doesn’t have the same sandbox style charm as the early Grand Theft Auto titles, but stalking your target before moving in for a clean kill is immensely satisfying. Even more so because one slip up can cost you the entire level. Once you get the hang of the game you can start using your surroundings to your advantage to make life a little easier. For example, simply brushing against a paranoid target can cause them to pull their gun and start firing. Anyone shooting in this game is seen as a threat, so if you are quick enough you can duck behind a corner while vigilantes or even the police take down your target for you. The fact that you can’t save and the lack of variety does mean that the game can become repetitive. Unless you are a sucker for punishment the high difficulty level can also be infuriating, especially if you don’t have a lot of time to play. The game only has a “Normal” and “Tough” difficulty with “Impossible” being unlockable, so don’t expect any mercy.

Aside from the normal mode you can also unlock a couple of other modes to keep things interesting. The “Score Attack” mode challenges you to complete as many contracts as possible without getting killed while “Blaster Only” does exactly what the name suggests. There is also a “Dead Trench Walking” mode, which turns the entire city against you, to unlock for the truly skilled and masochistic. The game keeps track of all your kills as well as the amount of innocents and gang members that you bumped off which means you have something to show for all the hours spent getting killed. It also tracks the amount of times you died, contracts completed or failed and money earned and spent, which is great for people who love statistics.

I’m not going to lie, Metrocide is not a game for everyone. Players who require hand holding and coddling while they go about completing missions won’t last very long in this game. Death is a sudden and very frequent occurrence in Metrocide, so you had better be prepared to die early and often until you learn the ropes. Even then it is possible to get killed purely from some random event, but like I said early, the punishing difficulty only makes each victory so much sweeter.

System Requirements

  • OS: Windows 7
  • Processor: Intel Core 2 Duo 2.2Ghz+
  • Memory: 512 MB RAM
  • Hard Drive: 200 MB available space
  • OS: Windows 7 or newer
  • Processor: Intel Core i5+
  • Memory: 1 GB RAM

Related posts

Isbarah

Isbarah

Isbarah is not a game to approach if you are looking for an easy challenge or rewards that you don’t have to work hard to earn. The game requires quick reflexes, plenty of practice and a lot of dedication to master. It is definitely rewarding though, and taking down bosses many times your own size while they are covering the screen in projectiles is quite a rush. It is not for the faint of heart, but if you are up for the challenge you simply must try out the game. Gameplay: The blend of platforming and bullet hell works brilliantly. Graphics: Beautiful 2D art with excellent character designs. Audio: Adrenaline pumping tunes.

The Dishwasher: Vampire Smile

The Dishwasher: Vampire Smile

If you enjoy stylish visuals, fast-paced combat, and over-the-top violence, then The Dishwasher: Vampire Smile will definitely put a grin on your face. It features two different characters, a nice carnage-filled campaign, as well as plenty of extra modes to keep you hacking and slashing. Despite its age (the game was initially released on Xbox 360 back in 2011), Vampire Smile still has what it takes to satisfy fans of the genre. Gameplay: The game is fast, fluid, and very, very violent. Graphics: The visuals are stylish, but the art style might not appeal to everyone. Sound: The soundtrack and sound effects are a perfect match for the action

Eastshade

Eastshade

Eastshade is a peaceful first-person adventure game where players get to explore an island as an artist who specializes in realistic paintings. The game is without risk and danger, so the focus is very much on exploration and interacting with the unique cast of anthropomorphic animals. Some players might find it a little too slow-paced and boring, but despite some technical shortcomings, it is still a great game. Gameplay: Very peaceful and relaxing. Graphics: Quite beautiful at times. Sound: The soundtrack is mellow and the voice acting decent for the most part.

Chariot

Chariot

While Chariot might look like a typical platform title, the added challenge of lugging a coffin on wheels around with you everywhere makes a big difference to how it plays. Making the experience even more entertaining is the inclusion of the local co-op mode where teamwork is required to escort the dead king to his final resting place. Thanks to its quirky gameplay and solid challenge it’s hard to beat Chariot, but you had better make sure that you have a controller ready. Gameplay: Great in single player and even better when played with a friend helping out. Graphics: Very polished and the cartoon style visuals are quite charming. Sound: Nice tunes and great voice acting.

Game of Thrones – A Telltale Games Series – Episode 02: The Lost Lords

Game of Thrones – A Telltale Games Series – Episode 02: The Lost Lords

Previous attempts at turning game of Thrones into a traditional gaming experience has had mixed results, but this adventure from Telltale Games hits all the right marks. It’s got a cast of intriguing characters, gripping storyline and plenty of drama to keep you on the edge of your seat throughout its two hour runtime. Interaction is rather limited, but the overall experience is very true to the source material. Gameplay: Basically a few quick time events and dialogue choices. Graphics: The game uses a stylish painterly look for its characters and locations. Sound: Great music and top notch voice acting especially from the television show actors reprising their roles

Demon’s Crystals

Demon's Crystals

Take control of one of four Urican demons and blast away enemies in this twin-stick shooter. Unfortunately, the colorful visuals and non-stop action cannot hide how shallow the gameplay is and how repetitive everything becomes after only a few rounds. The inclusion of local co-op and multiplayer modes adds some fun to the game, but there are much better options available for this genre. Gameplay: The game is action-packed but very repetitive and grindy. Graphics: The visuals are colorful but sometimes too chaotic for their own good. Sound: The audio in this game is very average.

1 Comment

  1. Phantasmshade December 15, 2014
    Reply

    I’ll probably take a look when they implement a “EASY” mode. I like the look of the game but dont have time to repeat things due to constantly dying.

Leave a comment

1 × one =