Selenon Rising
Gameplay 8
Graphics 7
Sound 8

Selenon Rising is a great visual novel with an interesting story and great setting. The psychic abilities of the main character also makes for an interesting gameplay mechanic as it adds a bit more depth to interrogating suspects. It is an episodic release, so time will tell if it can remain as engaging throughout, but so far so good.

Gameplay: Searching crime scenes and interrogating suspects make it a bit more interactive than your typical visual novel.

Graphics: Decent visuals, but the cut-scenes could have been better.

Sound: No voice acting, but superb music

Summary 7.7 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Selenon Rising

Developer: Fastermind Games | Publisher: Sekai Project | Release Date: 2016 | Genre: Indie / Visual Novel | Website: Official Website | Purchase: Steam

When the Earth is attacked by a powerful alien race, known as the Selenon, humanity is practically wiped out. Now the Selenon rule from the dark side of the Moon while what is left of humanity is clustered together in The City. Humankind has been spared from extinction, but on one condition, all technological progress must be halted or annihilation of the species will follow. Of course, not everyone is pleased with this arrangement and freedom fighters, like the New Moon Resistance, dream of overthrowing the Selenon oppressors.

Surprisingly, Selenon Rising doesn’t’ cast you in the role of a dashing freedom fighter, but rather a rookie agent of Special Counter-Technology Reconnaissance and Assault or S.P.E.C.T.R.A. This means that your character works for the Bureau of Human Protection, who is in charge of keeping humanity in line lest they face retribution from the Selenon. Violet, along with her partner, Blue, is tasked with tracking down a murderer, but the case soon becomes muddy and the stakes higher than either anticipated.

Selenon Rising is advertised as a sci-fi noir visual novel and it definitely nails it when it comes to the gripping storyline. The setting as well as backstory is superb and after a somewhat slow start the game quickly kicks things into high gear. All the SPECTRA members have their own unique abilities and Violet is no exception. While her partner is a clairvoyant, Violet can read people’s emotions and certain thoughts, which makes her adept at cross-examining suspects.

This ability is represented in the game by bar charts displaying what emotion a subject is feeling in conjunction with their answers when questioned. Players must keep an eye on these and then raise questions if they spot inconsistencies, such as a subject being angry when an innocent person would have been surprised for example. You can also use items as proof when you catch a subject lying, which is something that fans of the Phoenix Wright series will be very familiar with. You only get a few chances to mess up during these segments or else you will have to retry them from scratch, so pay close attention to what is going on. In addition to talking to people and making choices that can influence the alignment of your character, there are also scenes that must be combed for clues.

In keeping with the noir style of the game the hand drawn backgrounds are all displayed in black and white. Although there aren’t that many locations and the artwork is not as detailed as other visual novels the visuals still fit the tone of the game nicely. The character designs are also good, but it is evident from the cut-scenes that the game didn’t have a huge budget for artwork. Some of the scenes, especially towards the end would have looked great as animations or even detailed CGs, but end up looking worse than the usual artwork. The music on the other hand is very good, which softens the blow of there being no voice acting for any of the characters.

The grizzled cop teaming up with a rookie to investigate a huge case is a well-worn trope, but Selenon Rising manages to spin it in an interesting and engaging manner. Players can unlock optional dossiers with articles on the characters, world and technology, which we recommend reading to gain better insights. The game features plenty of fascinating characters and the writing is quite good. We only noticed a couple of typos (“perimieter” instead of “perimeter” being the most glaring as well as a small issue with some of the text not all fitting into the text boxes. None of these detract too much from the experience though, and overall we thoroughly enjoyed the game.

Currently only episode one of Selenon Rising is available, with further episodes planned as DLC. The game will eventually encompass four episodes and hopefully all of them can maintain the quality of the first one while keeping the story interesting.

*Review based on Episode 1 – more information will be added as further episodes become available.

System Requirements

  • OS: Windows XP SP1
  • Processor: Pentium 4 1.7 GHz
  • Memory: 128 MB RAM
  • Graphics: Intel Integrated Chipset
  • Storage: 300 MB available space
  • OS: Mac OS X 10.6
  • Processor: Pentium 4 1.7 GHz
  • Memory: 128 MB RAM
  • Graphics: Intel Integrated Chipset
  • Storage: 300 MB available space
  • OS: Linux x86/x86_64
  • Processor: Pentium 4 1.7 GHz
  • Memory: 128 MB RAM
  • Graphics: Intel Integrated Chipset
  • Storage: 300 MB available space

Related posts

Spirit of War

Spirit of War

Turn-based strategy titles that are based on the First World War aren’t exactly known for their accessibility, especially when there are hexes involved, but Spirit of War manages to buck this trend. It has a wealth of units, plenty of maps and the skirmishes are quite addictive. Thanks to the lengthy solo campaign as well as the inclusion of hotseat multiplayer the game definitely provides value for money. There are a couple of niggles that prevent it from scoring higher, but overall I really enjoyed this title. Gameplay: A nice selection of different units and gameplay that is very accessible to newcomers. Graphics: Nothing too extravagant, but still has plenty of neat touches. Sound: Unobtrusive music and decent sound effects.

Ghost on the Shore

Ghost on the Shore

Ghost on the Shore is a first-person exploration game that is thin on puzzles or challenges but delivers in terms of story and characters. Players are taken on a walking tour of the Rogue Islands with a headstrong ghost as a companion. Together the duo has to figure out what happened in the past on this charming but seemingly desolate island and what it means for their futures. Players who dislike walking simulators can give this game a miss, but anyone who enjoys a good story and memorable characters should definitely give it a shot. Gameplay: There is lots of walking, but the environments are pleasant to explore, and the story is captivating. Graphics: The watercolor painting aesthetic of the game is a good match for the story. Sound: Decent voice acting and a great soundtrack.

HYPERCHARGE: Unboxed

HYPERCHARGE: Unboxed

Hypercharge: Unboxed is a fun first-person shooter where the emphasis is squarely on co-op. Running around huge environments as an action figurine while blasting all manner of toy enemies is immensely enjoyable and there's enough content here to keep players coming back for more. The visuals are exceptionally detailed and the design of the levels shows how much care has gone into the game. Some things could be improved, especially for solo players, but overall this is a must-have for co-op fans. Gameplay: The game has a slight learning curve, but it is a lot of fun with friends. Graphics: The scale of the levels is impressive and the game is crammed with small details. Sound: Good sound effects and music, but the announcer can become a little annoying.

OutRun 2006: Coast 2 Coast

OutRun 2006: Coast 2 Coast

Very playable and quite addictive in short bursts but ultimately becomes very repetitive and probably a title that's more suited to portable systems. Still there's fun to be had especially if you remember the original Outrun. Gameplay: Fun... in short bursts. Graphics: Not exactly cutting edge for this day and age but still good. Sound: Nice if you remember the original games.

Endless Fables: The Minotaur’s Curse

Endless Fables: The Minotaur's Curse

Play as a descendant of Ariadne and prevent the return of the Minotaur in this hidden object puzzle adventure from Sunward Games. The Greek mythology storyline offers a perfect excuse for visiting some exotic locations and while the game is quite easy, it still offers plenty of entertainment. It shares a lot of similarities with the Secret Order series from the same developer, but overall it still has plenty to offer fans. As long as you don’t expect anything groundbreaking from this title, it will provide you with a couple of hours of relaxing entertainment. Gameplay: A solid, Greek mythology themed hidden object puzzle adventure. Graphics: Varied locations featuring detailed visuals. Sound: Good, but not great.

TOEM

TOEM

TOEM is a hand-drawn adventure game where players get to travel to various locations and perform good deeds that mostly involve taking photos. The monochrome visuals give the game a unique look and being able to switch between an overhead view and a first-person view is a cool touch. The game is very casual and relaxing, so younger players will enjoy the adventure but is also engaging enough to keep older players hooked. Gameplay: Travel from one location to the next while snapping photos and helping out people in need. Graphics: The combination of 2D and 3D elements along with the monochromatic visuals gives TOEM a unique and interesting look. Sound: TOEM features a great soundtrack, humorous made-up voice-overs, and great ambient sounds.

Leave a comment

eight − 5 =