The Tale of Bistun
Gameplay 7
Graphics 7
Sound 8

The Tale of Bistun is a unique title that draws inspiration from an epic 12th-century Persian poem. As such, the focus is very much on the story and not so much on the occasional action sequences that punctuate long bouts of walking through beautiful environments. Nevertheless, the game is brief enough not to become too repetitive, and the excellent narration keeps the adventure compelling. There’s not much here for action fans or those expecting an RPG experience, but fans of the source material will enjoy this unique interpretation.

Gameplay: Apart from some brief hack-and-slash combat sections, the game features lots of wandering along a linear path while listening to an omniscient narrator.

Graphics: The visuals could be more detailed, but everything is colorful, and there are plenty of beautiful areas to traverse.

Sound: The traditional Iranian instruments used for the soundtrack are a nice touch, and the narrator is excellent

Summary 7.3 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

The Tale of Bistun

Developer: Black Cube Games | Publisher: IMGN.PRO | Release Date: 2022 | Genre: Action / Adventure / Indie | Website: Official Website | Purchase: Steam

Not many games can boast that they are based on epic romantic poems from the 12th century, but The Tale of Bistun is one of them. It draws inspiration from Khosrow and Shirin by the Persian poet Nizami Ganjavi. While the poem is about a love story between the Sasanian king Khosrow II and the Armenian princess Shirin, the game takes a different approach. Players are instead cast into the role of an amnesiac protagonist who wakes up on Mount Bistun. It soon becomes apparent that our hero is a stone carver by trade, and his destiny is revealed with the assistance of a magical tree and sparkling bird.

While it is very ambitious in the story department, the gameplay of The Tale of Bistun is a lot more down to earth. The game splits its focus between a mountain in ancient Mesopotamia and a mysterious magical place called the “Revelations Realm.” The mountain sections see the protagonist following the Hoopoe bird down a linear path while a very talkative narrator explains the story. Occasionally, our hero will enter arenas where the exits are blocked until a few waves of enemies are dispatched. Combat happens in real-time, and the main character is proficient in hatchets as well as an ax. However, most enemies are very easy to kill, and most players should be able to complete these combat sections without breaking a sweat.

After making their way through the mountain sections while performing tasks such as freeing trees from the blight that is corrupting everything on the mountain, players always return to a central hub area. From here, they can enter the Revelations Realm, which, true to its name, reveals more about the mysterious story and the lead character’s motivations. Players familiar with the poem should already know more or less what is happening, but the game does a good job of keeping things interesting. Like the mountain sections, the areas in the Revelations Realm are short and linear, with lots of walking while listening to the narrator and the occasional battle.

Along with being linear, The Tale of Bistun is also a concise game, which can be completed in about three hours. The game does feature two different endings, but players can essentially pick which one they want to see by making a choice right at the end. This, coupled with the heavy focus on the story, means that the game does not have a lot of replay value. There is some incentive for exploring the various areas to find snippets of lore or statues for achievements, but the game does not allow players to stray too far off the clearly set out route. For players who want a short, focused experience, this can be a blessing, while those searching for something with a bit more depth and replay value will be disappointed.

At first glance, The Tale of Bistun might look like an action RPG, but this is not the case. The game has no stats, inventory, or much in the way of unlocking weapons and skills. Instead, players have access to three different weapons, each with a basic attack and a special attack on a cooldown timer. Players get their health restored after every battle arena, and the generous checkpoints mean that even if players are killed, they won’t lose much progress. In fact, the only time we died in the game was during the final boss fight, where it took us a while to get used to the new, slower weapon we were given. Fights are, for the most part, a hack-and-slash affair, although players can perform a dodge roll to get the protagonist out of harm’s way. The two types of weapons players have access to for most of the game can be swapped between or upgraded at certain altars, but except for minor differences, they feel about the same in combat.

The Tale of Bistun is a vibrant-looking game, with the Revelations Realm in particular sporting some nice colors and effects. Although the character models are not very detailed, the animations are fluid, and the overall art style is a good match for the game’s theme. The environments feature some lovely ambient details, such as birds that fly off if approached and wildlife roaming about, but apart from being able to carve some clearly marked stones, players don’t make much of an impact on their surroundings. The game makes use of a fixed camera that stays overhead most of the time, but it does pan around in some areas for a more cinematic effect or to highlight important structures up ahead. Unfortunately, the game does not feature any graphical settings to tweak, which is a somewhat surprising omission.

Since The Tale of Bistun has such a big focus on the story, it’s a good thing that the narrator does such a great job. There’s a lot of narration, but every line is delivered with enough emotion to keep players invested in the story. The levels are also designed in such a way that players don’t have to worry that they will “outrun” the narration and reach the next section before it is finished. Instead, winding paths and ledges must be crossed slowly, giving the narrator more than enough time to complete his story. Backing up the narration is also a great soundtrack that features traditional Iranian instruments for extra authenticity. The controls are kept very simple, so players only have to worry about running, rolling, and attacking. The game is playable with either a keyboard and mouse or a controller, but there’s no way to remap the buttons for either.

Overall, The Tale of Bistun is a brief but enjoyable title that doesn’t excel in any particular area but also doesn’t have any significant flaws. The combat can become a bit repetitive, but the game is short enough that it ends before players can get tired of the gameplay loop. The heavy focus on story does mean it can feel more like a walking simulator than an action game at times, but the narration is done so well that it’s hard to complain. The easy difficulty also means that it is an adventure that anyone should be able to complete without too much effort. Players interested in the original poem or simply searching for a quick and easy title to complete in between more involved games should definitely check out The Tale of Bistun.

System Requirements

  • OS: Windows XP SP3
  • Processor: Intel Core 2 Duo 2.0Ghz or equivalent
  • Memory: 2 GB RAM
  • Graphics: Intel Core HD Graphics 3000/4000, NVIDIA 8800 GT, ATI Radeon HD 4850 or better
  • DirectX: Version 9.0
  • Hard Drive: 3 GB available space
  • Sound Card: DirectX 9.0c compatible sound card
  • Additional Notes: NOT SUPPORTED: ATI Radeon X1600, Intel GMA950, NVIDIA Geforce 7050
  • OS: Windows 7, Windows 8
  • Processor: Intel Core i5 2.8Ghz or equivalent
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce 450, AMD Radeon HD 5670 or better
  • DirectX: Version 9.0
  • Hard Drive: 3 GB available space
  • Sound Card: DirectX 9.0c compatible sound card
  • OS: Snow Leopard 10.6.8 or newer
  • Processor: Intel Core 2 Duo 2.0Ghz or equivalent
  • Memory: 3 GB RAM
  • Graphics: Intel Core HD Graphics 3000/4000, Nvidia GeForce GT 330M, ATI Radeon HD 4850 or better (ATI Radeon X1600 NOT SUPPORTED)
  • Hard Drive: 3 GB available space
  • Additional Notes: NOT SUPPORTED: ATI Radeon X1600, Intel GMA950
  • Processor: Intel Core i5 2.8Ghz or equivalent
  • Memory: 4 GB RAM
  • Graphics: GeForce GT 650M, AMD Radeon HD 6750M or better
  • OS: Ubuntu 12.04 or newer, other unsupported distros may work
  • Processor: Intel Core 2 Duo 2.0Ghz or equivalent
  • Memory: 3 GB RAM
  • Graphics: Intel Core HD Graphics 3000/4000, NVIDIA 8800 GT, ATI Radeon HD 4850 or better (Open Source Drivers NOT SUPPORTED)
  • Hard Drive: 3 GB available space
  • Sound Card: lib32-alsa-plugins or libasound2-plugins:i386 and libasound2-plugins-extra:i386 may be required.
  • Additional Notes: NOT SUPPORTED: ATI Radeon X1600, Intel GMA950, NVIDIA Geforce 7050
  • OS: Ubuntu 14.04
  • Processor: Intel Core i5 2.8Ghz or equivalent
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce 450, AMD Radeon HD 5670 or better
  • Hard Drive: 3 GB available space

Related posts

Grim Legends: The Forsaken Bride

Grim Legends: The Forsaken Bride

Face dangerous creatures and evil spirits in this engaging hidden object game from Artifex Mundi. The game features their trademark polish when it comes to visuals and presentation, but the story is actually very good as well. It features 14 hidden object scenes to complete, but these can be substituted for a domino mini-game if players prefer. Add to that 24 varied mini-games and plenty of interesting locations to explore and you’ll find that this is an adventure not to be missed. Gameplay: Nothing too out of the ordinary for the genre, but the domino mini-game is a nice touch. Graphics: Beautiful hand-painted locations with plenty of detail and nice use of color. Sound: Decent voice acting and a great soundtrack.

This War of Mine

This War of Mine

This War of Mine takes on a serious subject and manages to turn it into a great game without compromising the core message. War is hell and trying to survive it as a non-combatant is something that nobody should ever have to experience in real life. The game offers a glimpse into the trials and tribulations faced by ordinary people caught up in extraordinary circumstances. It is a dark experience that will probably not appeal to everyone, but once it sucks you into its bleak world it can be hard to leave until you have done all you could to save the people placed under your guidance. Gameplay: Simple to control, but hard to master, this game will challenge you in more ways than one. Graphics: The unique art style perfectly captures the bleak reality of being trapped in a hostile environment. Sound: Fitting audio and outstanding sound effects.

Icebound

Icebound

With its Steampunk fantasy setting and fleshed out characters Icebound is a Western visual novel that definitely shouldn’t be overlooked. The writing is for the most part very good and the story features plenty of intrigue. The visuals are a bit rough in places, but the excellent soundtrack deserves a special mention. It is a must for visual novel fans, but the puzzle elements and great story will appeal to other players as well. Gameplay: Icebound features a great story, interesting setting and even some nice puzzle mini-games. Graphics: Good, but rather uneven. Sound: No voice acting, but the soundtrack is superb.

Queen’s Quest 2: Stories of Forgotten Past

Queen's Quest 2: Stories of Forgotten Past

Queen’s Quest 2 features a different lead character than part one, but improves on the original game in all areas. There is a large cast of fairytale and folklore characters to interact with, beautiful hand-drawn locations, plenty of puzzles as well as a variety of hidden object scenes. While the game isn’t very taxing, it remains entertaining throughout and we can certainly recommend it to fans or those who are curious about the genre. Gameplay: Neither the puzzles or hidden object scenes are very difficult, but remain fun. Graphics: Beautiful artwork and plenty of variety. Sound: Decent music and the voice acting isn’t too bad either.

Princess Maker 2 Refine

Princess Maker 2 Refine

It has been quite a long wait, but Princess Maker 2 Refine is finally available to western audiences. There is no denying that it is a very niche title and still has a couple of rough edges to smooth out, but it is still a very addictive title with plenty of replay value. Prepare to lose at least a couple of hours when you get hooked on this game. Gameplay: Very stat heavy, but once you get the hang of how things work it becomes extremely addictive. Graphics: The visuals have been spruced up, but still look a little dated compared to more modern titles. Sound: Nice tunes and full Japanese voice overs.

Devil May Cry® 4 Special Edition

Devil May Cry® 4 Special Edition

Devil May Cry 4 does a much better job than the usual shoddy console ports and is hugely entertaining to play as well. You will want to invest in a good gamepad to get the most out of the game and the amount of backtracking is a bit disappointing, but overall this is a solid offering. Gameplay: Nero makes for a nice change but Dante is still playable. Graphics: Much better looking than the usual console ports. Sound: Good voice acting although the music can become slightly repetitive.

Leave a comment

2 × three =