Violet: Space Mission
Gameplay 9
Graphics 8
Sound 7

While Violet: Space Mission features functional visuals and audio, it is the gameplay that impresses the most. The game packs quite a challenge and navigating through the debris strewn areas using only a propulsion pack is no easy feat. The high difficulty might turn off more casual players, but anyone who enjoys a good challenge will appreciate what this game has to offer.

Gameplay: The challenge ramps up very quickly, but the game remains addictive throughout its ten levels.

Graphics: The visuals are good, but nothing spectacular.

Sound: Fitting, but thankfully unobtrusive

Summary 8.0 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Violet: Space Mission

Developer: Killer Lobster Pte. Ltd.| Publisher: Pinata Studios | Release Date: 2015 | Genre: Arcade / Puzzle / Action / Simulation | Website: Official Website | Purchase: Google Play | Size: 47 MB | Requires: Android 4.1 & Up | Version: 1.001 | Price: $2.99

Retrieving information caches from the debris strewn depths of space is a dirty job, but someone has to do it. In Violet:space Mission, a new Android title from Pinata Studios, that someone is you. Armed only with a propulsion pack you have to maneuver your astronaut through a gauntlet of asteroids, space junk and other debris in order to collect the caches. Venturing further away from your ship is also a calculated risk as the fuel in your propulsion pack is finite.

Violet: Space Mission offers a nice alternative to the hordes of endless runners and tower defense titles currently dominating the Android market. Although the concept of the game is very straightforward, it is anything but easy, which makes it both infuriating and addictive. Each mission in the game presents you with a map showing the debris filled sector of space you will be operating in and how many information caches you have to retrieve. During the mission you can bring up the map again at the touch of a button, and while it is handy for orienting yourself, you cannot navigate from the map screen.

The game uses 2D visuals to represent your astronaut as well as their surroundings. The hand drawn art is quite sharp, even on a large tablet screen and I had no trouble following the action. Initial levels feature very little debris between you and your objectives, but as you complete the levels the challenge increases exponentially. What was initially only a single pickup soon turns into three and those static asteroids soon begin to drift around or even spin around in huge chains. Gas clouds and planetary atmospheres also start to obscure your visibility, which further complicates things. In addition to keeping an eye on your fuel levels your astronaut can only take so many hits and bumps from debris before their suit is ruptured. Unlike fuel, which can be replenished from the canisters that are floating around the levels, damage is permanent and cannot be repaired. While running out of fuel was my biggest problem initially, once I mastered the art of picking up new fuel canisters it was damage that was my biggest foe on later levels. Even just lightly touching a bit of debris can cause damage and if you slam into something large at high velocity you can kiss most of your health goodbye. It is certainly frustrating to get hit by something and die after carefully inching your way back to your ship, but successfully navigating an asteroid field with only a sliver of health left is quite a thrill.

Although contact with anything except fuel canisters or information caches is ill advised, later levels introduce pieces of debris, marked with a green hand print, which can be bumped into without taking damage. These are essential for getting close to information caches that are blocked off by other debris as it can be used as a type of battering ram. Considering how difficult it is to come to a stop in the frictionless depths of space you have your work cut out for you on levels where rotating asteroids only provide momentary gaps through which to boost in order to get to your goals. Simply collecting all the information caches is not enough either as you will also have to return to the safety of your ship in order to clear the level. Successfully clearing a level is already quite a feat, but for extra bragging rights you can also aim for the quickest possible time.

The controls in Violet: Space Mission can be tricky to master as you only have direct control over boosting left, right and forward. Avoiding debris or, heaven forbid, turning around requires careful maneuvering and a steady hand. Expect to spin out of control and smash into plenty of space junk until this skill is mastered. While this means that the game is initially quite frustrating, levels are generally short enough that you can immediately jump back in for another try. Taking a break after repeated failures is recommended though as there are levels that can feel impossible until you manage to do everything just right. Some of the later levels, which feel more like mazes than random debris fields are especially challenging.

The audio in Violet: Space Mission is perfectly suited to the game and features one unobtrusive background tune. You’ll also hear a sonar-like ‘ping’ to signify the location of the information and a warning noise when your astronaut is low on health. The latter can be nerve-wracking, but adds to the tension of the game. The touchscreen controls are responsive, but as I mentioned earlier, there is definitely a learning curve to effectively maneuver your astronaut.

Navigating the tranquil depths of space might sound like a relaxing experience, but Violet: Space Mission is anything but soothing. It is however, quite addictive despite the challenging gameplay and is a great title for players who want to have their skills tested. Completing all the levels should take players quite a while and the time element adds some extra replay value. The game hints at a storyline about space stations that have mysteriously gone offline, but apart from some brief text before each mission the plot is never really fleshed out. However, this is the type of game that is enjoyable without requiring an in-depth backstory. Violet: Space Mission provided me with plenty of entertainment on the occasions I didn’t have access to my gaming PC and I can definitely recommend it to Android gamers.

Related posts

Panmorphia

Panmorphia

Panmorphia is highly recommended for players interested in a slower paced, cerebral challenge. It features some beautiful visuals and plenty of very interesting puzzles. The ability of the main character to transform into different animals, changing the perspective, is also a rather cool touch. It offers plenty of value for money and a single purchase is all you need to gain access to the whole game. Gameplay: The game offers plenty of unique puzzles to solve. Graphics: The photos used for the scenes in the game are packed with detail. Sound: Relaxing tunes that never become obtrusive and is perfect for exploring the gameworld.

Every Extend Extra

Every Extend Extra

Every Extend Extra is a unique title, but it is not going to appeal to everyone. Fortunately, there is a free version available for computer which will give you a good indication of what to expect. If you like arcade shooters with a bit of a puzzle element, then you will appreciate what this game has to offer. Gameplay: Fast and frantic, but won't appeal to everyone. Graphics: Very psychedelic. Sound: Integrated well with the gameplay.

Epic Defense: The Elements

Epic Defense: The Elements

I must admit that Epic Defense caught me by surprise with how addictive it is. It is a pretty straight forward tower defense game but the random nature of the gem drops and the different types of towers make for an challenging experience. There are plenty of free ways to generate coins but it just never seems to be enough. Still for a free game you can't go wrong with this one. Gameplay: Very addictive but can become time consuming and a bit of a grind. Graphics: Colorful and detailed even on small screens. Sound: Nothing amazing here but not bad overall.

Ridge Racer

Ridge Racer

Basically a greatest hits compilation spanning the entire Ridge Racer series, this is essential stuff for all Ridge Racer fans and anyone who likes racing games in general. Awesome first generation PSP title from Namco. Gameplay: Very addictive once you get the hang of it. Graphics: Very nice considering it is a first generation PSP title. Sound: Loads of tracks with some cool remixes.

TOCA Race Driver 2

TOCA Race Driver 2

A huge, challenging game with hours of gameplay, but watch out as this is by no means an easy title to complete. All in all a very impressive console port that lost nothing in the translation to handheld. Gameplay: Infuriatingly tough at times, but you'll keep coming back to it. Graphics: Pretty good for a handheld. Sound: Solid voice overs and good sound effects.

Warioware, Inc. Mega Microgame$!

Warioware, Inc. Mega Microgame$!

Wario Ware Inc, Mega Microgame$ is a fun diversion but not everybody is going to appreciate its madness. If you can live with a game where the visuals are retro to say the least and very little is required beyond pressing one or two buttons in a five second period then you'll love it. Gameplay: Five second bursts of fun. Graphics: A interesting mixture of good and (intentionally) bad. Sound: Sounds like getting mixed signals from two radio stations at times.

3 Comments

  1. Xunderkind February 12, 2015
    Reply

    Looks nice but I wish there was a free or demo version to try out first.

  2. Clegend94 February 12, 2015
    Reply

    My android is a dinosaur, but this does look rather neat.

Leave a comment

three × 2 =