Back To Bed
Gameplay 8
Graphics 8
Sound 8

The interesting visuals and surreal atmosphere of Back to Bed are highlights, but the gameplay is also quite addictive. It is not as challenging as some other titles in the genre, but there is some added longevity in the form of a “Nightmare” mode. The puzzle-solving is relatively straightforward despite the odd landscapes, but overall, the game is very enjoyable and well worth the meager asking price.

Gameplay: Back to Bed features some nice brainteasers, but the timed elements can be frustrating.

Graphics: The visuals in Back to Bed are surrealistic, to say the least.

Sound: The music and sound effects fit the dreamlike atmosphere of the game perfectly

Summary 8.0 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Back To Bed

Developer: Bedtime Digital Games | Publisher: Bedtime Digital Games |Release Date: 2014 | Genre: Casual / Indie / Puzzle |Website: Official Website | Format: Digital Download

Meet Bob, the hapless star of Back to Bed by Bedtime Digital Games. Unlike most video game characters, Bob is no hero. In fact, Bob is a narcoleptic who tends to drift off to dreamland at work quite often. Unfortunately for Bob, this not only places him at risk of being fired but also causes him to have a habit of sleepwalking out into the dangerous city. It’s not all doom and gloom, though, as Bob has a subconscious guardian, Subob, who springs into action and guides him safely back to bed when this happens.

Back to Bed gives you control of Subob and challenges you to get Bob in bed without waking him. This means that you cannot directly influence Bob and instead must use the environment to manipulate his path. Bob is blissfully unaware of his surroundings and will continue walking in a straight line until he encounters an obstacle upon which he will turn clockwise. As Subob, you can only pick up and place elongated fish to use as platforms or Rene Magritte style green apples to alter Bob’s path. It sounds deceptively simple, but the levels are Escheresque dreamworlds filled with surreal Salvador Dali style imagery, which makes things a bit trickier.

To add to the surreal and dreamlike nature of the game, Subob is a four-legged dog-like creature with the same face as Bob. There are only two level themes, rooftops, and harbor, but each of the thirty levels looks like a painting. Levels are filled with flying chess pieces, melting clocks, and eyeballs staring down from the sky or behind shutters. While most of these are just eye candy, some things can also wake Bob up if encountered. These include clocks, dogs, mouths on the floor, and whales traveling on “whale-road” tracks, which must be avoided at all costs. Bob can also fall off the level and into the void, but this will only cause him to respawn and doesn’t require a level restart as with enemy encounters.

Guiding Bob to safety requires equal parts lateral thinking and quick reflexes, as you often have to place apples and fish in just the right spots at the right time. Footsteps appear a short distance in front of Bob to indicate where he is heading, but even this only gives you a short window of opportunity to make alterations if your plan goes awry. You’ll have to take into account mirrors that teleport Bob to a different location when entered, as well as pipes with lips that can blow Bob off course. You’ll also have to wrap your head around the distorted perspective as walking up stairs can turn a wall into a floor for Subob. To give you a bit of a break, the game includes a fast-forward button that can be used to speed up time instead of having to wait for Bob to shamble towards where you need him when he respawns.

The interesting visual style is complemented perfectly by an equally eerie soundtrack. While playing, you’ll hear all kinds of strange ambient noises, and when Bob manages to make his way to his bed, the welcoming strains of “Rock-a-Bye-Baby” are played. The sound of Bob snoring is also always present. The highlight of the audio is the rather disturbing narrator, who blurts out all kinds of weird phrases in his distorted voice. Sometimes, he offers helpful advice, and other times, you will be informed that “the apple is a hat” or “the hand that points is a hand indeed.” Some people might find the narrator annoying, but he is quiet for the most part and adds an extra layer of peculiarity to the game.

The store page warns that the game is best played with a controller, which is the truth. You can use a mouse to control Subob, but it just feels more natural with a controller. You can only move in four different directions and pick up or drop objects, so there isn’t much of a learning curve when it comes to the controls. Subob has a reach far exceeding its stubby little limbs, though, so remember that you can pick up items from far further back than you might think.

With only 30 levels, Back to Bed is a little on the short side, but upon completion, you unlock “Nightmare” mode, which makes things a bit more challenging. Instead of leading Bob to bed, you must first guide him towards a key that unlocks the door to his bedroom. While you will be playing the same levels, the added key element requires new strategies and is quite fun. Considering the more than reasonable price tag, we can hardly fault the game for being over too soon. However, given the interesting and unique premise, we hope the developers expand on the game in the future. Whether as a sequel or with DLC, we would definitely want to revisit Bob’s surreal world.

Back to Bed is polished enough to make it hard to believe that it had its origins as a student production and was successfully funded by a very modest Kickstarter project. We would have liked to see some additional levels and more themes, but even as it is, Back to Bed is a very addictive and engaging title. It’s not the most challenging puzzle game we have ever played, but this ensures that even newcomers can have fun while the veterans sharpen their teeth in Nightmare mode.

System Requirements

  • OS: Windows XP SP3
  • Processor: Intel Core 2 Duo 1.8Ghz or equivalent (lower might work but is untested)
  • Memory: 2 GB RAM
  • Graphics: Intel Core HD Graphics 3000/4000, NVIDIA 8800 GT, ATI Radeon HD 4850 or better
  • DirectX: Version 9.0c
  • Hard Drive: 600 MB available space
  • Sound Card: DirectX 9.0c compatible sound card
  • Additional Notes: Controller support: Xbox 360, Xbox One, Playstation 3, Playstation 4, several Logitech and miscellaneous controllers.
  • OS: Windows XP SP3
  • Processor: Intel Core 2 Duo 1.8Ghz or equivalent (lower might work but is untested)
  • Memory: 2 GB RAM
  • Graphics: Intel Core HD Graphics 3000/4000, NVIDIA 8800 GT, ATI Radeon HD 4850 or better
  • DirectX: Version 9.0c
  • Hard Drive: 600 MB available space
  • Sound Card: DirectX 9.0c compatible sound card
  • Additional Notes: Controller support: Xbox 360, Xbox One, Playstation 3, Playstation 4, several Logitech and miscellaneous controllers.

Related posts

AIPD – Artificial Intelligence Police Department

AIPD - Artificial Intelligence Police Department

For an action-packed, neon-fueled arcade shooter, look no further than AIPD. Despite the intriguing title, the game does not have a story-driven campaign mode but has tons of action. The number of enemy and arena permutations on offer also gives it more replay value than typical arcade shooters. Best of all, it features a four-player local coop mode, which is as fun as it is chaotic. Gameplay: AIPD features plenty of addictive old-school shooting action. Graphics: The 80s neon glow art style has been done before, but it still looks great. Sound: Features a nice electronic soundtrack and solid sound effects

Disaster Report 4: Summer Memories

Disaster Report 4: Summer Memories

Disaster Report 4 is more about the human drama in the aftermath of a huge earthquake than survival, but it is still a very enjoyable experience. The tone of the game is all over the place and the gameplay lacks some polish, but a lot of times this just adds to the charm. This is definitely not a game for everyone, though, so make very sure you know what you are getting into before getting Disaster Report 4. Gameplay: A unique and very unpredictable experience that lacks polish, but makes up for it with plenty of charm. Graphics: There are a few epic scenes, but the animations are a little janky. Sound: The voice-acting is Japanese only and the rest of the audio isn't exactly memorable.

My Friend Pedro

My Friend Pedro

My Friend Pedro is a violent platform shooter with an emphasis on stylish action. Taking down enemies in slow motion is a lot of fun and the game has no shortage of props like frying pans, skateboards, glass panes, zip-lines and more to make it look even more impressive. The last half of the game skews perhaps a bit too much towards puzzles and platforming instead of stylish mayhem, but apart from this the game is a blast to play. Gameplay: Violent, over the top and lots of fun. Graphics: A few wonky animations and generic backgrounds, but overall good. Sound: Decent sound effects and a great soundtrack.

Assassin’s Creed™

Assassin's Creed™

Assassin's Creed is a great game that is hampered by a few small flaws that drag it down from greatness. Don't let this stop you from experiencing a truly epic and unique storyline that will have you gripped right until the end.  Gameplay: A little rough around the edges at times, but with plenty of cool ideas. Graphics: Some epic scenes. Sound: Quite immersive.

Radio Viscera

Radio Viscera

Radio Viscera is a top-down shooter where you wield an air cannon instead of a traditional gun. However, this doesn't make your character any less lethal as the levels are littered with traps in which you can knock your foes. The result is a bloody and over-the-top game with wacky physics and plenty of action. It is the work of a solo developer, so there are a few rough edges here and there, but overall the game is a lot of fun. Gameplay: Dodge enemies while shooting them into traps with your air cannon. Graphics: The game looks decent but not spectacular. Sound: The sound effects and music are all great.

Hook

Hook

Hook is a concise and minimal puzzle game that is worth every cent of its wallet-friendly price. It features 50 levels of “hooks” that need to be reeled in using the buttons connected to them. The challenge doesn’t kick in until late in the game, but the monochrome visuals and relaxing music make for a very meditative experience. It is not a game that will tax you too much, but completing it is still very rewarding. Gameplay: While simple and easy to grasp, the concept is quite clever. Graphics: The visuals are very, very minimal but still stylish. Sound: The audio is calm and relaxing enough to make for a meditative experience.

Leave a comment

seven − six =