Eye Of The Beholder 2: The Legend Of Darkmoon
Gameplay 9
Graphics 9
Sound 9

While at fist glance EOB2 might just seem like more of the original quite a few features have been added which makes this game more entertaining and more involving. As always though it’s hellishly though and you’ll need quick reflexes and plenty of brainpower to crack this one.

Gameplay: Immensly frusrating at times but very addictive and rewarding.

Graphics: Good but not that much better than part one.

Sound: Still not much in the way of music but the sound effects are ok

Summary 9.0 Outstanding
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Eye Of The Beholder 2: The Legend Of Darkmoon

Developer: Westwood Associates | Publisher: Strategic Simulations Inc. | Release Date: 1991 | Genre: First Person RPG | Website: n/a | Purchase: GOG

After Westwood’s first foray into the First Person RPG market was such a success, it should come as no surprise that they are back with a sequel to Eye Of The Beholder. As your party of adventurers were getting ready for a quiet evening by the fire, they receive a note from Khelben Blackstaff the mage urging them to come see him. It seems that an ancient evil is stirring in the temple of Darkmoon and the scout that he sent to investigate has not returned. Giving the party only a magical coin through which he can contact them, Khelben teleports the party to the woods near Darkmoon, beginning their quest.

If you’ve played the original Eye Of The Beholder, then this game should be very familiar to you. You once again start by creating your own four member party or jumping straight in with a pregenerated party. You can also import your characters from the first game, but since I was so pissed off with the poor ending of that one I just deleted it without thinking about save games, which in retrospect wasn’t so wise! It’s a pity that there aren’t any new portraits, which coupled with the fact that the game uses the exact same engine and interface as the first one, can make it seem that you are just playing the same thing over again.

Movement is once again step based and you can only turn at 90 degree angles. The small viewing area and cramped tunnels of Darkmoon can make the game also seem very claustrophobic. Combat is once again in real-time with you franticly clicking your characters weapons to attack. Thankfully there has been some improvements, which fans of the series will appreciate. You now find a lot more people on your quest and while there still isn’t much character interaction beyond killing monsters it is a bit more involving than the first game. While you can only create four party members you can recruit two more on your travels and the new guys are quite interesting. You can’t trust them all though and some have to be resurrected first when you find their bones. It’s a pity that you don’t learn more about their stories as, for example,  I ended up with a Drow mage in my party, but never learned more about his past. You can only have six members in your party so you have to drop someone when you want another person to join. The person you drop is gone for good so think carefully if it’s worthwhile.

This time round there are plenty of new monsters for you to hack away at and trust me some of them are nasty. While the whole point of the original game was to kill one Beholder, in this game you’ll find an entire level just filled with the buggers. Don’t get me started on the Mind Flayers, Medusa’s, Basilisks and Salamanders either. Let’s just say you can be thankful that this game has loads of new magical and unique items that you can find to help you out. While the game uses the same engine as the original at least the environments that you travel through has been given a bit more variety. After a brief bit outside in the woods you’ll end up in the temple, the ancient Drow catacombs underneath it and plenty of trap filled mazes in between.

Once again, it pays to have a thief in your party and carefully examining your surroundings since the entire place is filled with illusionary walls and secret passages. At one point I was stuck in a shifting maze for three hours until I noticed that my party was spun around every time while walking down a long hallway. Also by the end of this game you’ll be sick of pressure plate and level puzzles.

The music really isn’t the highlight of the game and apart from a few key scenes you’ll mostly be wandering around in complete silence. The sound effects aren’t too bad though, and walking through a maze hearing doors opening and closing around you is quite atmospheric. The control system works best with a keyboard and mouse combination and fighting monsters and casting spells isn’t too hard. Since there is still no automap feature and the walls all look very similar its way too easy to get lost in my opinion and large parts of the game is spent just stumbling about. This isn’t made easier by some levels where the monsters are constantly respawning.

While Eye Of The Beholder 2 is definitely a classic of the genre and well worth playing it does have it’s down sides and can at times be very frustrating. Thankfully, it’s very addictive and you reach a certain point where you just have to go on only because you’ve come so far already. I’m very glad that this time round the ending was actually well worth it, although I still think there are parts of this game that was made just so that people will have to rush out and buy a strategy guide. It’s a very daunting game to actually complete and probably not suited for beginners but definitely very entertaining and rewarding.

*Review originally published 1997.

System Requirements

OS: Windows: XP / Vista / 7 / 8 / 10
Processor: 1.8 GHz Processor
Memory: 512MB RAM (1 GB recommended)
Graphics: 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)
Hard Drive: 2GB HDD
Mouse, Keyboard

OS: OS X 10.7.0 or later
Processor: 1.8 GHz Processor
Memory: 512MB RAM (1 GB recommended)
Graphics: 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)
Hard Drive: 2GB HDD
Mouse, Keyboard

OS: Ubuntu 14.04, Mint 17
Processor: 1.8 GHz Processor
Memory: 512MB RAM (1 GB recommended)
Graphics: 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)
Hard Drive: 2GB HDD
Mouse, Keyboard

Related posts

Super Trench Attack!

Super Trench Attack!

Super Trench Attack! is a twin-stick shooter with a unique pixel art style and tons of goofy humor. It’s not particularly challenging or very long, but it is fun while it lasts and packs a bit more depth than you might think. Gameplay: The game is a basic top-down shooter with some shooting galleries thrown in for good measure. Graphics: The pixel art visuals are detailed and often quite humorous. Sound: The game features exaggerated sound effects along with some fitting music

Cubixx HD

Cubixx HD

Cubixx HD takes the addictive formula of the old arcade hit Qix and brings it into the modern era. The 3D playing field increases the challenge, but the basics can be mastered in no time. Putting up a decent high score and completing the Challenge levels takes a bit more practice, though, not to mention taking on the online leaderboards. Even when failing repeatedly, the addictive gameplay, stylish visuals, and thumping soundtrack will keep you returning for more. Gameplay: The game is easy to learn but challenging to master, just like a good arcade or puzzle game should be. Graphics: The visuals are not too flashy but very nice overall. Sound: This is definitely a game where you will want to crank the volume up loud.

Solstice Chronicles: MIA

Solstice Chronicles: MIA

Solstice Chronicles: MIA is a twin stick shooter where the odds are very much against you. Faced with waves of deadly enemies, your only chance for survival is to play a bit more tactical than what is expected from you in most of these types of games. Using your drone companion to manage your threat level is essential and sometimes knowing when to make a run for it is just as useful as standing your ground. With four character classes, different skill trees, a story mode and survival mode, this is the type of game that can keep you busy for ages. The lack of online co-op sucks, but nothing beats setting up two controllers and playing with a friend next to you on the couch. Gameplay: The game is intense,even on lower skill levels, and requires you to do more than just spray and pray. Graphics: Not a very colorful game, but the top down visuals packs plenty of detail. Sound: Surprisingly good voice acting even if the background music is nothing to write home about.

KAMI

KAMI

KAMI is a puzzle game that challenges your brain rather than your reflexes, making it quite relaxing to play. The visual design is very nice, with realistic-looking paper textures, but the game isn't lacking in the gameplay department either. The 72 puzzles can be completed in a day or two, but the lower price makes it a worthwhile purchase if you are a puzzle fan looking for a fresh challenge. Gameplay: KAMI is challenging without becoming too frustrating. Graphics: The handcrafted look of the visuals is very easy on the eyes. Sound: The audio is sparse but very relaxing.

Heart Work: Symphony Of Destruction

Heart Work: Symphony Of Destruction

Heart Works isn't a very long game, but offers more choices than most titles in the genre and these actually lead to different scenarios and endings. It is however quite heavy on the sex and violence so don't expect a very meaningful plot. Gameplay: The story is short but can end in multiple ways. Graphics: Not bad for the genre and completely uncensored. Sound: Features voice acting and pretty decent music.

Dishonored

Dishonored

Step into the stealthy boots of a master assassin and eliminate your foes through violence or cunning in this immersive first-person title. Eliminating your enemies with deadly gadgets or supernatural powers is a blast, but playing as a silent shadow that is never seen is arguably even more fun. Dishonored might not have the most original storyline, but the amount of freedom it gives players makes for a very memorable experience. Gameplay: There is a lot of freedom to be as violent or stealthy as you wish. Graphics: Great art style and plenty of attention to detail. Sound: Stellar voice acting despite some repetition

Leave a comment

one × one =