Eye Of The Beholder 2: The Legend Of Darkmoon
Gameplay 9
Graphics 9
Sound 9

While at fist glance EOB2 might just seem like more of the original quite a few features have been added which makes this game more entertaining and more involving. As always though it’s hellishly though and you’ll need quick reflexes and plenty of brainpower to crack this one.

Gameplay: Immensly frusrating at times but very addictive and rewarding.

Graphics: Good but not that much better than part one.

Sound: Still not much in the way of music but the sound effects are ok

Summary 9.0 Outstanding
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Eye Of The Beholder 2: The Legend Of Darkmoon

Developer: Westwood Associates | Publisher: Strategic Simulations Inc. | Release Date: 1991 | Genre: First Person RPG | Website: n/a | Purchase: GOG

After Westwood’s first foray into the First Person RPG market was such a success, it should come as no surprise that they are back with a sequel to Eye Of The Beholder. As your party of adventurers were getting ready for a quiet evening by the fire, they receive a note from Khelben Blackstaff the mage urging them to come see him. It seems that an ancient evil is stirring in the temple of Darkmoon and the scout that he sent to investigate has not returned. Giving the party only a magical coin through which he can contact them, Khelben teleports the party to the woods near Darkmoon, beginning their quest.

If you’ve played the original Eye Of The Beholder, then this game should be very familiar to you. You once again start by creating your own four member party or jumping straight in with a pregenerated party. You can also import your characters from the first game, but since I was so pissed off with the poor ending of that one I just deleted it without thinking about save games, which in retrospect wasn’t so wise! It’s a pity that there aren’t any new portraits, which coupled with the fact that the game uses the exact same engine and interface as the first one, can make it seem that you are just playing the same thing over again.

Movement is once again step based and you can only turn at 90 degree angles. The small viewing area and cramped tunnels of Darkmoon can make the game also seem very claustrophobic. Combat is once again in real-time with you franticly clicking your characters weapons to attack. Thankfully there has been some improvements, which fans of the series will appreciate. You now find a lot more people on your quest and while there still isn’t much character interaction beyond killing monsters it is a bit more involving than the first game. While you can only create four party members you can recruit two more on your travels and the new guys are quite interesting. You can’t trust them all though and some have to be resurrected first when you find their bones. It’s a pity that you don’t learn more about their stories as, for example,  I ended up with a Drow mage in my party, but never learned more about his past. You can only have six members in your party so you have to drop someone when you want another person to join. The person you drop is gone for good so think carefully if it’s worthwhile.

This time round there are plenty of new monsters for you to hack away at and trust me some of them are nasty. While the whole point of the original game was to kill one Beholder, in this game you’ll find an entire level just filled with the buggers. Don’t get me started on the Mind Flayers, Medusa’s, Basilisks and Salamanders either. Let’s just say you can be thankful that this game has loads of new magical and unique items that you can find to help you out. While the game uses the same engine as the original at least the environments that you travel through has been given a bit more variety. After a brief bit outside in the woods you’ll end up in the temple, the ancient Drow catacombs underneath it and plenty of trap filled mazes in between.

Once again, it pays to have a thief in your party and carefully examining your surroundings since the entire place is filled with illusionary walls and secret passages. At one point I was stuck in a shifting maze for three hours until I noticed that my party was spun around every time while walking down a long hallway. Also by the end of this game you’ll be sick of pressure plate and level puzzles.

The music really isn’t the highlight of the game and apart from a few key scenes you’ll mostly be wandering around in complete silence. The sound effects aren’t too bad though, and walking through a maze hearing doors opening and closing around you is quite atmospheric. The control system works best with a keyboard and mouse combination and fighting monsters and casting spells isn’t too hard. Since there is still no automap feature and the walls all look very similar its way too easy to get lost in my opinion and large parts of the game is spent just stumbling about. This isn’t made easier by some levels where the monsters are constantly respawning.

While Eye Of The Beholder 2 is definitely a classic of the genre and well worth playing it does have it’s down sides and can at times be very frustrating. Thankfully, it’s very addictive and you reach a certain point where you just have to go on only because you’ve come so far already. I’m very glad that this time round the ending was actually well worth it, although I still think there are parts of this game that was made just so that people will have to rush out and buy a strategy guide. It’s a very daunting game to actually complete and probably not suited for beginners but definitely very entertaining and rewarding.

*Review originally published 1997.

System Requirements

OS: Windows: XP / Vista / 7 / 8 / 10
Processor: 1.8 GHz Processor
Memory: 512MB RAM (1 GB recommended)
Graphics: 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)
Hard Drive: 2GB HDD
Mouse, Keyboard

OS: OS X 10.7.0 or later
Processor: 1.8 GHz Processor
Memory: 512MB RAM (1 GB recommended)
Graphics: 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)
Hard Drive: 2GB HDD
Mouse, Keyboard

OS: Ubuntu 14.04, Mint 17
Processor: 1.8 GHz Processor
Memory: 512MB RAM (1 GB recommended)
Graphics: 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)
Hard Drive: 2GB HDD
Mouse, Keyboard

Related posts

PSYCHO-PASS: Mandatory Happiness

PSYCHO-PASS: Mandatory Happiness

PSYCHO-PASS: Mandatory Happiness is based on the popular anime series of the same name, but this engaging visual novel isn’t afraid to carve out its own path. It features a very memorable setting, interesting characters, and plenty of content to explore. The story is a little darker than most visual novels on Steam, which is a good thing, and familiarity with the anime series isn’t required to enjoy this title. Any fans of the genre looking for something that will keep them busy for a while should definitely add PSYCHO-PASS to their collection. Gameplay: The game features an engaging storyline, two protagonists, and many different endings. Graphics: The visuals consist of great character designs and backgrounds but not much in the way of animations. Sound: Players can expect full voice acting for all the characters and some nice background music.

Pixel Puzzles: UndeadZ

Pixel Puzzles: UndeadZ

After the calm experience that was Pixel Puzzles: Japan, I was quite surprised by what Pixel Puzzles: UndeadZ had in store for me. The inclusion of zombies that you have to shoot while solving jigsaw puzzles adds a whole new dimension to the game and ensures that there is never a dull moment. Fans of traditional jigsaw puzzles might not agree, but personally we loved the new action oriented elements of the game. Gameplay: The first ever combination of peaceful jigsaw puzzles, and top down shooter gameplay. Graphics: Gruesome zombie themed hand-drawn artwork. Sound: Moody tunes and disturbing sound effects.

Frog Detective 1: The Haunted Island

Frog Detective 1: The Haunted Island

Frog Detective 1: The Haunted Island is a very short, very linear, and very easy adventure starring a detective who is also a frog. This case takes players to a tiny island where a small sloth has been the victim of haunting for weeks. Players must crack the case and figure out if there is really a mysterious ghost behind it all or if something else is afoot. The game can be completed in less than an hour and barely contains anything that could be considered challenging. However, the charming visuals, irreverent sense of humor, and wacky cast of characters will definitely appeal to some players. Gameplay: All that is required to solve the mystery is talking to the cast of animal characters and getting them the items that they want. Graphics: While the 3D visuals lack detail the art style has a lot of charm and the animations in particular can be very funny. Sound: The soundtrack is decent, but the game lacks sound effects or voice acting to help bring its world more to life.

Nelly Cootalot: The Fowl Fleet

Nelly Cootalot: The Fowl Fleet

With its quirky sense of humor, interesting cast of characters, and plucky protagonist, it is hard not to be charmed by Nelly Cootalot: The Fowl Fleet. While the puzzles are somewhat easy, the game always had us smiling and even had a few laugh-out-loud moments. The Monkey Island series has obviously influenced it, but the game has enough unique charm of its own. If you are a genre fan, The Fowl Fleet should definitely be on your wishlist. Gameplay: Easy enough for newcomers, but even experienced players will enjoy the quirky setting and characters. Graphics: The blend of 3D characters and 2D backgrounds works well, and the overall art style is very good. Sound: The soundtrack is nice, but the voice acting steals the show thanks to some great performances

Haunt the House: Terrortown

Haunt the House: Terrortown

Haunt The House might not be the longest or most challenging game we've played, but it has a unique setting, stylish visuals, and plenty of entertainment. Scaring people with the strange actions you can coax out of ordinary objects is surprisingly fun, and each location offers plenty of unique opportunities to try out your poltergeist skills. Gameplay: The game is straightforward but quite entertaining. Graphics: Haunt the House features detailed and charming visuals. Sound: The game offers a selection of nice tunes and plenty of sound effects.

Bright Paw

Bright Paw

Bright Paw is a great puzzle adventure starring an adorable feline protagonist. The card-based movement mechanics make for interesting puzzles, especially when special abilities are thrown into the mix. While not the most challenging puzzle game available, it's enjoyable and has a polished look and feel. Gameplay: The game is not very difficult but remains fun throughout. Graphics: The art style is neat, with plenty of imaginative levels. Sound: The soundtrack is beautiful, and the standard of voice acting is very high

Leave a comment

sixteen − fourteen =