Stranger of Sword City
Gameplay 8
Graphics 8
Sound 8

Stranger of Sword City is a dungeon crawler with an interesting mix of fantasy and reality. The world of Escario is a fascinating but unforgiving place to explore, so brace yourself for quite a challenge. Battles are frequent and brutal, but you have total control over how you want to shape your party of monster slayers. Tracking down and killing all the Lineage-type creatures will keep players busy for ages, so don’t expect to finish this game in a day. If you are looking for an old-school dungeon crawler and can handle a challenge, then Stranger of Sword City is the game to play.

Gameplay: The game is tough and unforgiving but also gratifying.

Graphics: While the game features beautiful artwork, the dungeon textures could have been better.

Sound: The game features Japanese voiceovers and some nice background music

Summary 8.0 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Stranger of Sword City

Developer: Experience Inc. | Publisher: NIS America, Inc. | Release Date: 2016 | Genre: RPG | Website: Official Website | Purchase: Steam

Stranger of Sword City opens with your character waking up as the sole survivor of a plane crash. However, it seems that the plane was sucked into a mysterious portal, and the world you wake up to is not your own. Instead, it is a place called Escario, and you are soon informed that in this world, you are the “Chosen One,” a title that obviously comes with some nice benefits. Apparently, people from other worlds showing up is a common enough occurrence that they are referred to as “Strangers,” and in Escario, they are much stronger than in their own worlds. Your newfound talents come with a price, too, as you are tasked with hunting down powerful monsters called Lineage Types. It is only by defeating these imposing creatures and claiming their blood crystals that you have any hope of ever returning home.

While the story isn’t the most in-depth that we have seen for the dungeon-crawling genre, the setting is very interesting. Escario is a world that appears to be a fusion of old and new, so you’ll see castles and fortresses next to junkyards and derelict vehicles. Three factions are vying for control of the world: the Strangers Guild, Kingdom, and Medell Co. You are introduced to their respective rulers right off the bat, and it is up to you to decide who you trust. The blood crystals you retrieve from the Lineage creatures can be given to any of the three leaders; in exchange, they will grant you special divinity powers. These powers differ depending on who you side with, so choose carefully.

Players familiar with the genre will know precisely what to expect from the game. The majority of your time is spent exploring dungeons, slaying monsters, and leveling up your party. Before you rush off to kill Lineage-type monsters, you had better be prepared and make sure that your party is up to the task. You can take up to five other characters into battle with you, and in addition to the premade selection available, you can also create your own. There are multiple races and character classes, making assembling the “perfect” party quite enjoyable. Choosing melee-based characters that can soak up damage is advisable for your front row, while the back row is best suited to those with ranged attacks, such as rangers or ninjas. When creating your party, you can also choose from innate talents for members, ranging from better defense to extra attribute points and more specialized skills. We recommend creating new party members even if you plan on sticking to the premade ones, as characters left behind at base still earn experience and generate cash. Having backup members available also comes in handy due to the permadeath nature of the game, which we will discuss later.

Visually, Stranger of Sword City is a mixture of great and not-so-great. There are actually two different art styles to choose from for the characters, which is something you don’t see very often. The original style is darker and more realistic, but you can also opt for a more vibrant manga style. The hand-painted enemy designs and backgrounds look brilliant, but animations are lacking. There are plenty of enemies, and they are all very detailed, so it is understandable, but the lack of animations makes the game feel more dated. The only animations are the battle effects to indicate sword slashes and magic attacks, and even these can be toggled on or off. The upside is that the game runs flawlessly, even on systems with dated hardware.

Dungeons are explored in first person, with tile-based movement, but the visuals falter a bit here. While most of the dungeons look dark and ominous from a distance, the low texture quality becomes very noticeable once you get up close to the walls.

The audio is decent, and in addition to the catchy soundtrack, the game also features Japanese voice acting for most of the characters. Sadly, there is no banter between party members or any interaction at all, for that matter. The user interface is initially confusing, as many things look like buttons when they are not. After a few hours, the interface makes more sense, but initially, it is a bit daunting. Thankfully, the game features an auto-map, and you can even auto-move to previously reached tiles on the current dungeon floor. This is a very welcome feature, considering how much backtracking you must do. You can also only save back at base, so turning tail and running back is sometimes the safest thing to do. You’ll eventually find teleport points in the middle of dungeons to help ease the pain, but mostly, you’ll have to retrace your steps or use a costly item to return.

Battles play out in turn-based fashion and are viewed in first person. The enemy encounters in dungeons are both random and at set points but won’t net you any loot. Instead, you have to use the hide/ambush feature, which can only be done in certain rooms, and success is based on your party’s morale. Ambushing monsters allow you to see what loot they are carrying before attacking them, but you must defeat their leader in a certain amount of turns, or it will escape, denying you the chance to grab whatever it had. Armor and weapons can also be bought from a store, but ambushed monsters generally carry far better stuff.

To make things even more tense, the game features a perma-death mechanic. Depending on their age, each character has between one and three “Life Points.” If they lose all their health in battle, they die and lose a life point. They can be revived back at base, but they vanish for good if they ever run out of life points. This is particularly annoying if you encounter a sudden difficulty spike where most of your party gets wiped out, so be sure to save often, and don’t be afraid to flee from battle if the odds are against you. Slaying the Lineage-type monsters also takes a bit more effort than simply trudging to the end of a dungeon. Instead, even finding them can be a bit of a mission. Some can only be found via ambush, while others might find you, provided you hold an item they desire. Defeating them is a challenge but also very satisfying. Overall, the game is quite lengthy, and there is even a New Game+ for an added challenge after completing it.

Getting the most out of Stranger of Sword City requires lots of grinding and careful party management, but fans of the genre will relish the challenge. Changing character classes allows you to fine-tune your party, but enemies are challenging enough that you never feel too powerful. While this PC version of the game could be better, it is more than playable and will keep players busy for ages. Anyone hankering for challenging, old-school dungeon crawling should take the trip to Escario and fulfill their destiny.

System Requirements

  • OS: Windows 8/7/Vista
  • Processor: Pentium 4 2.40 GHz
  • Memory: 1 GB RAM
  • Graphics: VRAM 256MB
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
  • Sound Card: DirectX 9.0c
  • OS: Windows 8/7/Vista
  • Processor: Core 2 Duo
  • Memory: 2 GB RAM
  • Graphics: VRAM 512MB
  • DirectX: Version 12
  • Sound Card: DirectX 12

Related posts

Hidden Folks

Hidden Folks

Hidden Folks is a game in which you search large, detailed, hand-drawn landscapes for people and items. This is repeated across different themed areas, each with large and small levels. The gameplay is simple but addictive, while the monochrome visuals and mouth-originated sound effects further add to the charm. If you are looking for something that is easy to pick up and play but challenging enough to keep you busy for a while, then we recommend you give Hidden Folks a chance. Gameplay: The game is very simple, but finding all the hidden folks is quite a challenge. Graphics: The art style looks great, and some of the larger scenes are really impressive. Sound: Instead of traditional audio, the game uses mouth-originated sound effects for everything.

Terrian Saga: KR-17

Terrian Saga: KR-17

If you enjoy classic platforming action where some exploration and puzzle solving is required you will love KR-17. The developers have managed to perfectly capture the audio and visual style of a 90s era title, but made the gameplay accessible enough for modern players. The game still packs a challenge, but keeps things varied to prevent repetition. It is also priced very low, so there is no excuse to not try it out. Gameplay: A great mixture of platforming, puzzle solving and enemy blasting. Graphics: The game looks like it was ripped straight out of the 90s. Sound: A great soundtrack with some nice sound effects thrown in too.

Persian Nights: Sands of Wonders

Persian Nights: Sands of Wonders

Assist Tara the apothecary, Darius the swordsman and Minu the genie as they try and take on an evil vizier in Persian Nights: Sands of Wonders. This hidden object adventure game might be light on hidden object scenes, but more than makes up for it with the adventuring elements. It features a compelling story, plenty of beautiful locations and more than enough to keep you busy. Although a little on the short side and lacking in any kind of bonus adventures, it is still a great way to spend an afternoon and definitely one of the better Artifex Mundi titles of late. Gameplay: Hidden object fans might find it a little thin on content, but there are still plenty of inventory based puzzle solving to be done. Graphics: Everything from the art style to the colors used are a perfect match for the setting. Sound: Great soundtrack and surprisingly good voice acting.

Kindred Spirits on the Roof

Kindred Spirits on the Roof

Enoki Sachi and Nagatani Megumi are two ghosts who want to consummate their relationship, but to do so they want to observe other female couples to figure out what exactly it entails. Since Toomi Yuna is the only person at the Girl’s Academy who can see the two restless spirits it becomes her task to turn the school into a “yuritopia.” While the story might not sound like it leaves room for a lot of depth the game is surprisingly entertaining and treats the subject matter with more care and respect than most other titles. There’s plenty of funny moments too and a great cast of characters who you end up really caring for. Gameplay: It is a kinetic novel, so you cannot really influence the story, but there is a lot of content. Graphics: It’s a pity the resolution is so low, but the art style is quite beautiful. Sound: Voice acting is restricted to important scenes only, but the quality is good and the soundtrack is great.

EPOCH

EPOCH

Mobile titles usually don't fare very well on PC due to their simplicity or lack of options, but Uppercut Games has done a good job sprucing up EPOCH for its Steam release. The improved visuals and responsive controls make it more than just a quick port, and the arcade-style gameplay is perfect for killing some time between more in-depth titles. While the campaign can be completed relatively quickly, there is plenty of replay value, and the endless Arena mode also provides some more longevity. Gameplay: Epoch is a third-person shooter stripped down to its most basic elements. Graphics: The Unreal 3 engine provides visuals that were quite good for their time. Sound: The audio is decent but not particularly memorable

Steins;Gate

Steins;Gate

Steins;Gate started off quite interesting, and had me hooked with its unique story, but by the end I was literally on the edge of my seat. Although it is quite a long game, there is literally never a dull moment. The use of a mobile phone to make choices, and branch the story is a stroke of genius, and with six different endings there is a lot of replay value. If you want to experience a visual novel with plenty of action, drama, suspense and outstanding characters, then don't miss out on Steins;Gate. Gameplay: Not only is the story excellent, but there is actually a surprising amount of choices for a visual novel. Graphics: The artwork and character designs are beautiful. Sound: The original Japanese voice acting is very good, and the music is equally great.

Leave a comment

15 − 1 =