XBlaze Code: Embryo
Gameplay 8
Graphics 9
Sound 8

XBlaze: Code Embryo is set in the same universe as the BlazBlue fighting titles, but no prior knowledge is required to enjoy the story. The game features an intriguing storyline and multiple endings, but reading news articles to influence the path you take is a little confusing at first. Once you figure out the system, it is a lot of fun though, and the stylish visuals as well as great soundtrack make it easy to recommend.

Gameplay: A typical visual novel with a rather unusual system for choosing your path to the multiple endings.

Graphics: Not a lot of animation, but very detailed and colorful.

Sound: Plenty of music tracks and some great Japanese voice acting as well

Summary 8.3 Outstanding
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

XBlaze Code: Embryo

Developer: Arc System Works | Publisher: Aksys Games | Release Date: 2016 | Genre: Adventure / Visual Novel | Website: Official Website | Purchase: Steam

As far as great places to live goes, Shin Yokazaki City is probably not the best option. Not only is it the location of the “Restricted Ward” where a disaster resulted in the disappearance of thousands of people, but it is also a city rife with murders. Dragging down the health and safety rating of the city even further are the “Unions” who are people with inhuman abilities and a penchant for havoc. In the middle of all of this is Touya Kagari, an ordinary high school student who lost his mother to the disaster in the Restricted Ward. Touya was adopted by the sister of one of his classmates and has been living a pretty ordinary life ever since, but this all changes when he is attacked by one of the Unions on his way back from work one day.

XBlaze: Code Embryo comes from the makers of BlazBlue and is set in the same universe as Calamity Trigger, but that is where the similarities end. In addition to taking place 150 years before the events of BlazBlue: Calamity Trigger, Code Embryo is also a visual novel instead of a fighting game. This title was originally released on the PS3 and Vita, but now finally PC owners can also find out what the fuss was all about.

XBlaze initially seems like a fairly typical visual novel, but distinguishes itself from the pack in a few areas. First up is the fact that you never get to make any real choices in the game, but that doesn’t mean that it is a kinetic novel. Instead, the game uses what it calls the “TOI” system to influence your path along the story. TOI, which is pronounced toy and stands for technology of interest, serves as a database of character information and news stories. You can open it at almost any time to view constantly updated information about the characters you encounter or to read random news articles. It is the news articles you choose to read that actually influences your path, which initially can be a bit confusing. For example, the story can come to a very abrupt end in the middle of the game if you fail to read every single news article up to that point. After your first playthrough the TOI indicates the other characters who also read the articles on display, which makes it a bit easier to know what to choose. It’s definitely not the most intuitive way of doing things, but once you get used to it, it is not so bad.

Next up is Touya, who isn’t really your typical visual novel protagonist. There is obviously more to him than what meets the eye, but for most of the game the bevy of beautiful girls who surround him are much more powerful than him. After his encounter with the bloodthirsty union Touya is rescued by Es, the cute, but formidable fighter and she is just the first of many powerful females that cross his path. There is also Kuon, the apprentice at the magic academy and Mei, the scion of the Amanohokosaka clan who spend a lot of time shielding Touya from the various parties that take an interest in him. The game then also throws in assassins, serial killers, rogue magic users as well as a mysterious agency to complicate matters even further.

Touya actually ends up working with the girls to try and thwart the villains in this game, unlike most visual novel protagonists who would be trying to romance the women instead. However, the game does contain quite a bit of fan service, depending on the TOI entries you view, but the two male characters also appear without shirts, so all is fair. Speaking of characters, Code Embryo features great designs and colorful graphics that make it a very visually appealing title. Although everything is 2D and animation is mostly restricted to facial expressions the use of panning and zooming makes everything seem more dynamic than it really is. Seeing as the game is set in the BlazBlue universe we were expecting the fight scenes to be more spectacular, but overall Code Embryo is still a cut above the average visual novel in terms of style and polish.

Considering its console roots, it is no surprise that Code Embryo plays best using a controller. It definitely feels more intuitive than when opting for the keyboard and as far as we can tell the mouse controls are completely absent. If you are stuck without a controller it can take a while to get used to the interface, but this isn’t too serious. More worrying were the crash issues that plagued the game when it was first released on Steam, but a patch was very quickly issued to address this.

While a single playthrough of Code Embryo doesn’t take too long, the game features multiple endings, so there is definitely incentive to replay it a few times. Thankfully the soundtrack is also quite comprehensive and features plenty of variety, so you are not stuck hearing the same couple of tunes on repeat all the time. Voice acting is in Japanese only, but sounds great and definitely add to the atmosphere.

XBlaze: Code Embryo is quite a divisive title, as not everyone will appreciate the TOI system of navigating the story. However, we enjoyed our time with the game and also appreciated the fact that no prior knowledge of the BlazBlue series is required to understand what is going on. The story features a nice blend of action, drama, intrigue and even a bit of humor, which is always welcome. If you are looking for a visual novel that offers more than just slice-of-life drama or you are a fan of the BlazBlue series then try out XBlaze.

System Requirements

  • OS: Windows 7 / 8 / 8.1
  • Processor: Intel Core2 Duo
  • Memory: 1 GB RAM
  • Graphics: nVidia GeForce 7900 GT or better / AMD Radeon X1900 / nVidia GeForce GT 620 (Windows 8.1)
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 7 GB available space
  • Sound Card: Direct Sound
  • Additional Notes: Compatibility with Xbox 360 Controller
  • OS: Windows 7 / 8 / 8.1
  • Processor: Intel Core i5 / i7
  • Memory: 2 GB RAM
  • Graphics: nVidia GeForce 8800 GT or better / AMD Radeon HD3700 / nVidia GeForce GT 650 (Windows 8.1)
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 7 GB available space
  • Sound Card: Direct Sound
  • Additional Notes: Compatibility with Xbox 360 Controller

Related posts

The Old City: Leviathan

The Old City: Leviathan

With a game such as The Old City: Leviathan where the story is such an important focus it can be hard to explain why it is worth experiencing without spoiling any surprises. The visuals are certainly very pretty and the audio very good, but by the developers own admission, everything is secondary to the story. The lack of interaction with the gameworld means that some players will dismiss this title as a “walking simulator”, but anyone that can appreciate the immersive experience instead of trying to compare it to something else will find a lot to love about it. Gameplay: Plenty of exploring to do, but the focus is squarely on the intriguing story. Graphics: The Unreal engine is put to good use to display some detailed environments. Sound: Quality voice acting and a haunting soundtrack that matches the melancholic atmosphere of the game.

Ultima I: The First Age of Darkness

Ultima I: The First Age of Darkness

The Ultima series provided the world with some truly groundbreaking games over the years and it is great to see the humble roots of such an excellent series. This EGA version has been given a new visual coat of paint compared to the monochromatic original, but still looks archaic compared to modern titles. However, the gameplay, although simplistic, can still entertain if you are able to look past the limitations. Whether you want to play it for nostalgic reasons or simply see what all the fuss was about, Ultima 1 should definitely be owned by all retro fans and RPG aficionados. Gameplay: Truly great for its time, but obviously it is very simplistic by modern standards. Graphics: Once again good for its time, but time hasn’t been too kind. Sound: Nothing more than noise.

To Be or Not To Be

To Be or Not To Be

To Be or Not to Be is a faithful recreation of the original book by Ryan North, only enhanced by the Gamebook Adventures Engine from Tin Man Games. This means there isn't much here that's new for people already familiar with the book. Anyone who has yet to experience the over-the-top interpretation of the famous tale should have lots of fun with To Be or Not To Be. The story is humorous, and the artwork contributed by some very well-known artists is great. Gameplay: The story is great, and with so many different endings to discover, there is plenty of replay value. Graphics: Great presentation and brilliant artwork. Sound: The music is good, as is the narration, although the latter can become repetitive.

Killing Floor 2

Killing Floor 2

Killing Floor 2 takes everything about the original game to the next level in terms of visuals, speed, and sheer fun. While the enemies remain mostly the same they look better than ever and the inclusion of new character classes, along with all the old favorites, means there's plenty for players to master. The frequent updates with new maps and modes also contribute to the continued popularity of the game. Some players might find the wave-based enemy slaying repetitive, but once you get hooked few other games come close to the sheer visceral thrill that Killing Floor 2 can deliver. Gameplay: Kill wave after wave of enemies while staying alive. Graphics: Some interesting levels that can be decorated with the blood and gore of your enemies. Sound: The industrial metal soundtrack is very fitting and the weapons all sound great.

Dub Dash

Dub Dash

Take control of a spherical object without brakes as it rolls straight into danger with this fast-paced and colorful rhythm action game. Your job is to dodge whatever is coming at you, something which is easier said than done. We could have done without some of the modes, especially the Flappy Bird style sections, but overall this is a great game for those who relish a proper challenge. It is not perfect, but making it through all the tracks in one piece will keep you busy for a while. Gameplay: Simple controls and straightforward objectives, but the challenge is quite steep. Graphics: Good, but there is rarely time to gawk at your surroundings. Sound: The soundtrack is excellent, but until you are good you will be hearing it in bits and pieces.

Five Nights at Freddy’s

Five Nights at Freddy's

Animatronic mascots are on the prowl at Freddy Fazbear's Pizza and it is your job to keep an eye on them. Unfortunately, the are more than capable of killing you since you have no means of fighting back. Instead, you have to make use of your dwindling supply of electricity to monitor security cameras and lock the doors to your office before it is too late. You will have to be careful, though, because if you run out of electricity before morning the chances are very good that someone will find your body stuffed into the jagged interior of an animatronic animal mascot suit. FNAF suffers from some technical limitations, but excels at jumpscares and keeping players on edge. Gameplay: Your interaction with the gameworld is limited, but this just adds to the atmosphere. Graphics: You are mostly looking at static renders, but the visuals still manages to be very creepy. Sound: Not much in the way of music, but the sound effects are superb.

1 Comment

  1. rocheckle March 6, 2016
    Reply

    Metacritic score scared me away from the Vita version. Doesn’t sound as bad as everyone made it out to be so maybe I’ll grab it on the next Steam sale.

Leave a comment

3 × five =