Card Hog (SnoutUp)

Card Hog (SnoutUp)

Facebook
Like SnoutUp on Facebook

Twitter 
Follow SoutUp on Twitter

Discussion
Give the developer feedback on the Steam Discussion Page

Purchase
Buy your Early Access copy on the Steam Store Page 

Card Hog by SnoutUp is a card-based dungeon crawler where you pick your little pig protagonist and then try to stay alive for as long as possible. Along the way, you get to slay all manner of foes and pick up different weapons with which to do the slaying. You’ll also want to keep an eye on your health and grab the healing potions needed to keep the porky protagonist alive. All in all, it plays like a typical role-playing game but presented in the most accessible way possible.

Although Card Hog is currently in Early Access on Steam it’s already playable and polished enough to put a lot of full releases to shame. Even better, it appears to be getting regular updates from a developer who is genuinely paying attention to feedback from players. As it is, the version that we played is already addictive enough that we spent close to ten hours gleefully stomping monsters, upgrading weapons, and figuring out what kinds of unique card combinations we could come up with. Apparently, a story mode is planned for the full version of the game along with some other gameplay modes, but there is already enough content here to keep players busy for a long long time.

The great thing about Card Hog is that you can get far by just winging it, but paying attention and planning ahead yields the best results. The game is turn-based and plays out on a grid where new cards constantly appear to replace the ones that were used or destroyed. There is obviously an element of randomness involved, so you never know if the next card that appears is going to be that healing potion you so desperately need, a better weapon, or a stronger foe blocking your way. Weapons degrade with every attack and it’s easy to become overwhelmed with monsters if you are not careful, but each death just made us more determined to plan better and try harder the next run.

Since the game is still in Early Access we’ll save a full review for the final release, but suffice to say that Card Hog already looks and sounds great. It’s also very accessible and incredibly addictive. The build that we played features a “Dungeon Loop” mode, endless mode as well as a neat variation called “Flame Escape” where you constantly have to push forward or get destroyed by a wall of fire. There’s also a couple of multiplayer modes, including a duel, coop crawl, and escape together. We love the different types of pigs available, such as a ninja that deals bonus damage with continuous attacks, a “pygro” that leaves a trail of fire in his wake, and a cop that snacks on health-giving donuts when not in combat. Players can also select traits for a custom character and thanks to the Steam Workshop support it is possible to download new character outfits.

Card Hog would honestly be a steal at five times its current price, so there is really no reason to wait before grabbing the game. It’s got monsters, traps, special attacks, bosses, merchants, side quests, and everything else you would want from a dungeon crawler, but can be picked up and played in a matter of minutes. However, once you start the game is so addictive that it’s a little harder to actually stop playing!

*Early Access Preview Based on October 23, 2020 Update.

Related posts

Vertiginous Golf (Kinelco & Lone Elk Creative)

Vertiginous Golf (Kinelco & Lone Elk Creative)

What better way to leave the drudgery of a dark, rainy, smog filled Victorian world behind, than to up stakes and live in the sunny skies above the clouds. This is exactly what the rich elite of Vertiginous Golf do. This is all thanks to the power of the Vertiginous Levitation System, which the poor workers back on the ground have to maintain. As a reward for their service, the workers are allowed to experience the wonders of the Vertiginousphere, albeit from a virtual perspective only.

Lichdom: Battlemage (Xaviant)

Books and movies always portray mages as powerful and nearly unstoppable, but when it comes to gaming it usually only takes one or two hits from a lowly Kobold before your mage is out of action. Even if they do manage to avoid getting killed in the first few minutes of battle they are rendered useless after only a few powerful spells because their mana is depleted.

DYSMANTLE ( 10tons Ltd)

DYSMANTLE ( 10tons Ltd)

Dysmantle by 10tons Ltd opens with the protagonist emerging from his shelter to a post-apocalyptic island that is overrun with all kinds of hostile creatures. Clearly, something very bad happened, and you might just be the only surviving human left on the island. Fortunately, it appears that there is a way to get off the island, but it is going to take a lot of exploration and preparation to do so successfully.

Dog Duty ( Zanardi and Liza)

Dog Duty ( Zanardi and Liza)

Who are you going to call when the evil Octopus Commander and his army are threatening world-pace? Turns out it's not a marine biologist like we thought, but actually a squad of misfits! In Dog Duty, by Zanardi and Liza, you are given control of this squad of misfits and tasked with taking down the well-armed octo-scum.

Turmoil (Gamious)

Turmoil (Gamious)

I never thought that I would be up until the early hours of the morning playing a simulation about the 19th century North American oil rush, but thanks to Gamious that is exactly what happened. Their title, Turmoil, is a tongue-in-cheek take on the genre, but it is still a rather unusual (and very cleverly titled) game.

Blockstorm (GhostShark)

Blockstorm (GhostShark)

First person shooters are a dime a dozen these days and Minecraft has spawned its fair share of imitators. There have even been a few titles that combine the two genres, but Blockstorm is definitely the first time that the combination has been pulled off this well.

Leave a comment

one × one =