Rising World (JIW-Games)

Rising World (JIW-Games)

Facebook
Like JIW-Games on Facebook

Twitter 
Follow JIW-Games on Twitter

Website
Check out the official Rising World Website

Discussion
Give the developers feedback on the Steam Discussion Page

Purchase
Buy your Early Access copy on the Steam Store page 

After the success of Doom, every new game released with a first person perspective and guns were quickly labeled “Doom clones” despite whatever other merits they might have had. Thankfully people soon realized how stupid this practice was and instead recognized the first person shooter as a genre. However, here we are, many years later and every open world sandbox game with crafting involved is labeled as a “Minecraft clone.” Dismissing Rising World this way would be a mistake though, as despite the fact that the game is still in early access, it is already showing a lot of promise.

The first thing we noticed about Rising World while taking the early access version for a spin is how good the game already looks, especially on the highest detail settings. From the lush vegetation to the sunlight streaming through the tree canopy, Rising World is definitely progressing nicely in the visual department. The randomly generated environments look great and thanks to the detailed textures also look very realistic. Everything from lightscattering, lightglare, ambient occlusion, refractions and depth of field to environment mapping, specular lighting and more can be toggled from the graphics menu. The field of view can also be adjusted and the game features a day/night cycle. Objects, such as trees, are susceptible to physics, so if you chop one down you can expect it to topple over and roll down any slopes instead of simply hovering in mid-air. It’s still early access, so prepare for some clipping issues when exploring caves and a couple of visual anomalies here and there, such as animals stuck in the scenery.

Environments are randomly generated and you can choose between normal, superflat or even surreal world types, as well as whether you want caves or vegetation. In addition to the creative and survival modes the game will also feature stranded and adventure modes sometime in the future. Of course, the game can be played in either single or multi-player mode, with the developers focusing on making the latter cheat free. For example, your inventory is stored server side to prevent anyone from messing around with it.

Crafting is very easy and there is already a ton of stuff that you can create. With more than 200 different building materials the game also allows you to unleash your full creative potential. In fact, my first few hours with the game was spent simply messing around with all the interactive objects, such as the piano which can be used to actually play tunes.

Rising World has been receiving a steady stream of updates since its release and the developers show no sign of slowing down. One of the previous updates added hunger and thirst levels as well as the ability to gather and cook food. Future updates will include more animals, as well as monsters and additional biomes. There are also other exciting things in the pipeline, such as dungeons, ruins, temples, vehicles and a clothing system. Buying the game during its early access phase entitles you to receive all future updates without extra cost, which is always nice.

Obviously the biggest question is whether Rising World is worth buying at this stage. It is still in early access and missing many planned features, but for players who just want to explore and build things I would say it is definitely worth the investment. It is already easy to lose hours just messing around with all the building and crafting options in the game and from the looks of it things are only going to get better.

This preview is based on version 0.5.3.5 Alpha of the game.

Related posts

Dungeon of the Endless  (Amplitude Studios)

Dungeon of the Endless (Amplitude Studios)

Dungeon of the Endless opens with two random heroes exiting the wreckage of their crashed escape pod and finding themselves deep within an alien dungeon. Each hero has different stats and some favor melee weapons while others wield guns. Your basic goal is to carry the crystal from the escape pod to the exit of the dungeon to complete each level. Unfortunately there are plenty of dark rooms with closed doors standing between your heroes and the exit.

Adam – Lost Memories (Adam Dubi)

Adam - Lost Memories (Adam Dubi)

As terrifying as the horror genre can be the sad reality is that the ghouls, ghost and other fantasy creatures that typically inhabit it pales in comparison to the horror that some people have to endure in real-life. It is even more heartbreaking when you realize that it is often the most vulnerable who are preyed on the most. Adam: Lost Memories is an early access title that is being created by just one person, Adam Dubi. Adam began working on the game after his psychologist suggested that he uses some form of art to work through the trauma that he experienced during his childhood. For some people, this would mean painting or poetry, but instead, Adam went ahead and created an extremely ambitious horror game.

Nekro (DarkForge Games LLC)

When developers admit that their game was born after a discussion about the desire to see innocent townspeople ripped to shreds by things that go bump in the night, you know you are in for something dark and twisted. Nekro does have a healthy dose of humor mixed into all the blood and gore though, but this Early Access title is still not for the faint of heart or anyone suffering from hemophobia.

Wrack (Final Boss Entertainment)

Wrack is an arcade style first person shooter that provides you with plenty of guns, aliens to use them on and then lets you get on with the fun. It is also a game that doesn't believe in weapon carry limits, hiding behind cover or regenerating health. The result is a lean and mean shooter that doesn't get bogged down in scripted sequences or boring quick time events.

Turmoil (Gamious)

Turmoil (Gamious)

I never thought that I would be up until the early hours of the morning playing a simulation about the 19th century North American oil rush, but thanks to Gamious that is exactly what happened. Their title, Turmoil, is a tongue-in-cheek take on the genre, but it is still a rather unusual (and very cleverly titled) game.

Leap of Fate (Clever Plays)

Leap of Fate (Clever Plays)

Leap of Faith, the debut release of indie studio clever-plays, certainly isn’t lacking in ambition. With influences that range from The Binding of Isaac and League of Legends to Diablo, it is a game that aims to offer replayability, precise controls and feel-good combat. These are lofty goals, but despite the fact that the game is still in Early Access, it already looks like the developers will be able to deliver on these promises.

1 Comment

  1. SovereignBlanc March 5, 2015
    Reply

    Im burnt out on minecraft and some of the recent changes to it means i will probably never go back to it but this look like it could do the trick for me.

Leave a comment

sixteen + 20 =