Save Room – Organization Puzzle
Gameplay 8
Graphics 7
Sound 6

Save Room – Organization Puzzle builds an entire game around the inventory management system of games like Resident Evil 4. Players are given a limited amount of inventory space and several items that must be stored in the space. Initially, completing a level is as simple as rotating everything into the right spot, but later levels introduce new factors such as crafting ammo and healing items. It’s a relaxing game but will appeal to players who enjoy Inventory Tetris and not those who find it a chore.

Gameplay: Complete levels by rotating, crafting, and combining a variety of items to make sure that everything fits in the available inventory space.

Graphics: The visuals are very basic but functional and get the job done.

Sound: The music is decent, but the game only features one track that plays on every single level

Summary 7.0 Good
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Save Room – Organization Puzzle

Developer: Fractal Projects | Publisher: Fractal Projects | Release Date: 2022 | Genre: Casual / Puzzle / Indie | Website: N/A | Purchase: Steam

Fans of games with limited inventory space, such as Resident Evil 4, will be very familiar with the process of having to stack everything as efficiently as possible to make the best use of that space. Some players love this “Inventory Tetris” and treat it as a mini-game, while other players breathe a sigh of relief when presented with an “auto-sort” button. Anyone falling in the former category will be glad to hear that Fractal Projects has created an entire game out of this process, called Save Room – Organization Puzzle.

As the name suggests, Save Room – Organization Puzzle is a puzzle game that is all about organizing your inventory. It also doesn’t try and hide the fact that it is very much based on the inventory system of Resident Evil 4. Instead of any semblance of a story players are presented with forty levels where the goal is to simply fit everything in the provided inventory space. The items, which consist of weapons, ammunition, and crafting materials can all be rotated like Tetris blocks while trying to fit them in the best possible spot. Every item can also be examined, which comes in useful later on when crafting healing items or ammunition. The game presents players with an often irregularly shaped inventory space that is split up into a grid. This layout changes between levels, so the size, shape, and amount of space available will always be different. To the right of the inventory is a spot where players can store excess items while trying to figure out the best spot for them.

The first few levels in Save Room are a breeze and most players should be able to get through them without any trouble. However, as players progress through the levels the game does introduce a few new factors that ups the challenge a bit. First up is the ammunition, which players must use to reload the weapons in their inventory. At first, it is as easy as putting the right ammunition in the right weapon, but soon the order in which weapons are reloaded starts to matter as some use the same ammunition. This means having to keep track of how many bullets each weapon can hold and how many can be stacked. Then, when crafting materials are introduced players must keep track of which combinations create which bullets, to ensure they make enough for every weapon. The same goes for healing items, which initially consist of eggs and healing sprays that can just be consumed to regain health. A health bar is shown on the top left corner of the screen and to complete levels it must be green.

In true Resident Evil fashion players are soon given various colored herbs, which must be combined to create healing medicine. Later levels even take it a step further by handing players things like rotten eggs or rotten fish that can decrease their health. Then it becomes a matter of strategically using the health lower and health restoring items in the correct order to end a level with full health and no leftovers. It sounds a lot more complicated than it really is and most players, especially Resident Evil veterans, will know exactly what to do.

Visually, the game fully embraces the Resident Evil aesthetic and everything plays out on the inventory screen. The weapons, which consist of handguns, machine pistols, revolvers, shotguns, bolt-action sniper rifles, and rocket launchers look good, and examining them presents players with a rotating 3D model. The same goes for the grenades, ammunition boxes, and healing items. The audio is suitably moody, but the same song plays on all forty of the levels, so a few more tunes would definitely have helped. The same goes for the sound effects, which are functional, but unremarkable. The only bit of speech in the game is the “Save Room” phrase that is uttered in a very convincing Resident Evil-style voice when starting the game. Save Room is mouse-controlled and moving everything into position is as easy as clicking and dragging. Items can be combined by dragging them on top of each other, but strangely enough, it’s not possible to switch between items this way. Instead, players must first put down the item that they are currently holding before they can pick up something else. Items can be rotated to make them fit better and the grid layout makes it easier to visualize what goes where. The game does not have an “Undo” feature, though, so making a mistake means having to hit the restart button and try again. Levels are generally short enough that this is not much of an issue.

Overall, Save Room offers a decent experience and is a nice way to kill some time without taxing your brain too much. Unfortunately, it doesn’t do much to improve or change the original formula that it is based on. The game is also short enough that most players should be able to get through it in about an hour and there’s not a lot of replay value apart from a few achievements that are missable on the first time though. Thankfully, the affordable price tag means that players won’t feel shortchanged after completing the game. Save Room is not going to appeal to players who find inventory management a chore, but to those who enjoy creating order out of chaos and finding the most efficient spot for every item, this one should not be missed.

System Requirements

  • Requires a 64-bit processor and operating system
  • OS: Windows XP/Vista/7/8/10
  • Processor: 2 Ghz Dual Core
  • Memory: 2 MB RAM
  • Storage: 500 MB available space
  • Requires a 64-bit processor and operating system
  • Requires a 64-bit processor and operating system
  • OS: Requires a 32 or 64-bit processor and operating system
  • Processor: 2 Ghz Dual Core
  • Memory: 2 MB RAM
  • Storage: 500 MB available space
  • Requires a 64-bit processor and operating system

Related posts

Monster Slayers

Monster Slayers

Plunder dungeons, dark forests and dank swamps in this addictive new rogue-like deck-building RPG adventure from Nerdook. Thanks to the charming visuals, stellar audio and fiendishly fun gameplay, this is a title you can easily lose yourself in for hours. It packs a ton of replay value and there is always another level of fame, a new deck strategy or better equipment waiting for you to draw you back in. While it might seem very simple at first, the game has plenty of depth without sacrificing accessibility. Fans of the genre will love every minute and even newcomers shouldn’t hesitate to grab this game. Gameplay: Deceptively simple, but extremely addictive, this is a game that can keep you busy for a long time. Graphics: Features the charming art-style that Nerdook titles are known for, but much more polished and detailed than previous titles. Sound: Great soundtrack and some unexpectedly nice sound effects as well as speech.

Fallout 4

Fallout 4

Fallout 4 casts players in the role of a vault dweller who wakes up from cryogenic stasis and sets out into the wasteland of The Commonwealth to locate a lost family member. The game is still an addictive experience with plenty of exploration, shooting, and looting, but the streamlined role-playing mechanics will disappoint fans of New Vegas. The new additions, such as settlements and crafting, are neat, but the series is veering more toward first-person shooter territory, which comes at a cost of less in-depth role-playing mechanics. There are still hours of fun to be had, and it's the most accessible entry in the series, but there's always the lingering feeling that it could have been even better. Gameplay: With a vast game world, plenty of quests, and a ton of action, the game is fun to play, but it is definitely less of a role-playing experience compared to New Vegas. Graphics: The game looks great, especially when using the high-resolution textures and features varied locations, but the animations can still be janky at times. Sound: Fallout 4 features decent voice acting, a great soundtrack, and the usual assortment of incredible classic licensed tunes.

Back To Bed

Back To Bed

The interesting visuals and surreal atmosphere of Back to Bed are highlights, but the gameplay is also quite addictive. It is not as challenging as some other titles in the genre, but there is some added longevity in the form of a "Nightmare" mode. The puzzle-solving is relatively straightforward despite the odd landscapes, but overall, the game is very enjoyable and well worth the meager asking price. Gameplay: Back to Bed features some nice brainteasers, but the timed elements can be frustrating. Graphics: The visuals in Back to Bed are surrealistic, to say the least. Sound: The music and sound effects fit the dreamlike atmosphere of the game perfectly

Higurashi When They Cry Hou – Ch.6 Tsumihoroboshi

Higurashi When They Cry Hou - Ch.6 Tsumihoroboshi

Higurashi When They Cry Hou – Chapter 6: Tsumihoroboshi continues the visual novel’s psychological horror saga, focusing on Rena Ryuuguu’s tragic descent into delusion and the emotional bond she shares with Keiichi Maebara. Set in the deceptively peaceful village of Hinamizawa, the chapter answers many of the series’ long-standing mysteries while revealing shocking new truths. Blending moments of lighthearted slice-of-life with intense psychological breakdowns, it stands as one of the most emotional and revealing arcs in the Higurashi series. Gameplay: There's no interactive elements, but excellent pacing and perspective shifts keep the long narrative engaging from start to finish. Graphics: The game features a strong art direction and expressive visual presentation, though some effects feel excessive. Sound: This chapter features atmospheric audio with an effective soundtrack, slightly marred by overly loud effects and jumpy transitions.

TECHNOSPHERE RELOAD

TECHNOSPHERE RELOAD

Technosphere Reload is a great looking game, but don't underestimate the challenge that it has to offer. While it might look like a casual title, completing it will take every ounce of skill and patience that you have. The game requires you to roll a sphere through a gauntlet of maze filled traps while figuring out some puzzles along the way. It will also put your platforming skills to the test, but beware as lives are limited and checkpoints few and far between. This is not a game for the easily frustrated, but it does look great and overcoming the odds that are stacked against you can be very rewarding. Gameplay: Frequently frustrating and bogged down by needless elements like the energy meter, but rewarding if you can handle the challenge. Graphics: The visuals look top notch, but can be blinding at times. Audio: No soundtrack and the sound effects are serviceable at best.

How to Take Off Your Mask

How to Take Off Your Mask

How To Take Off Your Mask is an otome game with a cast of likeable characters, an interesting scenario and plenty of humorous moments. It also features a couple of choices that branches the storyline, which along with the Steam Achievements, adds to the replay value. The writing is also good enough to draw in players who are not normally into otome titles, but check out the free demo first to see what the game has to offer. Gameplay: Fairly linear, but well written and with a branching storyline. Graphics: The game features charming visuals with plenty of detail for each character. Sound: The soundtrack is great and the game also features full Japanese voice acting.

Leave a comment

one × four =