Darksiders™
Gameplay 8
Graphics 8
Sound 8

More than just the sum of its parts Darksiders is a very entertaining game that nicely fills the gap in a genre that has very slim pickings on PC. It’s not going to be one of those games that people will be talking about years from now, but it’s a solid title that will keep you hooked through its 20+ hour campaign.

Gameplay: A pleasant mix of many different action/adventure games.

Graphics: Some very nice new effects bring the zone to life.

Sound: Good ambiance and decent voice overs

Summary 8.0 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Darksiders™

Developer: Vigil Games | Publisher: THQ Nordic | Release Date: 2010 | Genre: Action / Adventure | Website: Official Website | Purchase: Steam

The long foretold Apocalypse finally arrives, and angels clash with demons with Earth as the battleground. It is the duty of the four horsemen to bring balance to the conflict. And so, when War is summoned, he enters the fray without worrying too much about where his brethren is. Unfortunately, it turns out that it wasn’t really time for the Apocalypse and of the four horsemen only War made an appearance. With humanity not ready for the conflict and thus biting the dust War is promptly blamed for the whole mess and stripped of all his powers but manages to convince his superiors to grant him the chance of clearing his name. They agree but bind War to a “Watcher” who holds power to take Wars life if he so much as strays from his mission. With all that done War is sent back to Earth. Here he has to regain his powers, unravel the conspiracy and clear his name by doing what he does best, cracking some skulls. This is just the first ten minutes of a twenty-plus hour game, so if you want a story to go with your action, then you’ve come to the right place.

The world of War was crafted (sorry) around the vision and art of comic book creator Joe “Mad,” and it shows. The character and enemy designs are very detailed and have a very comic-book style look and feel to them. The graphics are good but nothing jaw-dropping which isn’t too much of a surprise since this is a port of a nearly year-old console game. What’s not quite clear to me is where all the extra time went. This is because the game arrives with pretty much just the option to change the resolution and none of the finer tweaks that PC gamers take for granted. Nevertheless, the game is vast and has plenty of varied locations to explore. Most are of the post-apocalyptic brown and grey variety that is so overused lately, but there are some beautiful colorful areas thrown into the mix as well.

It is common knowledge that as well as being the talent behind comics like Uncanny X-Men, Ultimates 3 and Battlechasers, Joe Madureira is also a bit f a gaming geek. I have no idea how much direct input he had into the game besides his excellent art style. But Darksiders is not afraid to wear its influences on its sleeves. Depending on how long you’ve been playing games you’ll spot elements from God Of War, Prince of Persia, Dark Sector, The Legend Of Zelda, Soul Reaver, Devil May Cry, X-Men: Origins – Wolverine, Prototype and even Portal.

Some see this lack of innovation as a negative, but I think Darksiders have combined all it’s “inspirations” quite well. And, with the lack of decent action, adventure games on PC it would be madness to dismiss this one out of hand because it imitates its peers.

War’s primary weapon is an enormous sword, and cutting a path through enemies using combos is an easy but enjoyable experience. Secondary weapons like a scythe and gauntlet can be acquired and worked into your combos. However, the sword, along with some blocking, countering and dodging is usually enough to dispatch most enemies. Bosses are very old-school and rely on pattern recognition and focusing on their weak spots, but overall, the combat difficulty in this game isn’t very hard. Souls are your currency to purchase new combos, upgrades, and powers with from a creepy, demonic trader named Vulgrim. But, provided you have at least a little experience in the genre you shouldn’t see the game over screen all that often. Players that revel in the brutal difficulty of games like Ninja Gaiden might be disgusted, but I found the combat to be entertaining (stress relieving) without becoming something to dread. Besides if you think just hammering on the attack button is going to get you to the end credits, then think again.

Darksiders contain quite a lot of puzzle-solving elements, and while some of the ideas are once again lifted from other games, they remain challenging and engaging. Levels are rarely straightforward and in the best Metroid/Castlevania tradition, require the use of acquired skills and items to explore and progress fully. Whether its ethereal wings that allow you to glide for short distances, a grappling chain to reach even greater heights or a portal-style device called the “Voidwalker,” you’ll have to use your abilities to their fullest. War is a very rounded character and ticks all the right gameplay checkboxes so jumping, climbing, swimming, flying, horseback riding, gun shooting and more are all part of his sizeable repertoire. I played the game with an Xbox360 gamepad and had no issues with the controls barring certain parts where mouse aim would have made things easier. Unlike GTA4, for example, I was not able to change the controls on the fly, and a restart is needed to do so. Not the end of the world but quite an annoying omission. War has a ton of moves and combos that he can pull off, and the controls were a breeze with the gamepad. However, the game seems pretty manageable with the standard keyboard and mouse combination as well. Finishing off stunned enemies with a “fatality” style attack, flinging around cars and other objects or transforming into a raging beast can all be pulled off easily. In fact, barring the sluggish aiming for ranged weapons, the gamepad served me well.

A special mention should go to the voice acting in Darksiders with top-notch performances all around. Vulgrim with his creepy merchant voice was by far my favorite, but The Watcher voiced by the one and only Mark Hamill was also a standout. War himself has an interesting voice that fits his character well, and overall, there’s very little I can fault here. Well, apart maybe from Ulthane that sounds a bit like Shrek. The music was suitably epic although I don’t know if I’ll listen much to the soundtrack that I got bundled with the game. Likewise, the sound effects were solid, but there was nothing that jumped out and grabbed me.

Overall I was pleasantly surprised by Darksiders and felt like I have received value for money. The game might be single-player only, but it spun an entertaining yarn and had me hooked all the way through. At twenty-plus hours it’s well above the average length for the genre, and with Steam achievements, there’s also a bit of replay value. If you are one of those people that loathe console-style games, this isn’t going to be the game for you. Also, don’t buy this if you are the type to throw your toys at the mere sight of a jagged edge or low res texture. If however, you can still appreciate solid and addictive gameplay with a nice mix of combat, exploration, and puzzle-solving then welcome to the world of Darksiders. It’s not going to be a game that blows you away, but it’s heartening to see this very underrepresented genre on the PC.

*Review originally published in 2010.

System Requirements

  • OS: Windows XP SP3, Vista SP1, Windows 7, DirectX 9.0c
  • Processor: AMD Athlon 64 Processor 3800+ 2.4Ghz or better, Intel Pentium 4 530 3.0Ghz Processor or better
  • Memory: 1GB XP, 2GB Vista / Windows 7
  • Hard Disk Space: 12GB
  • Video Card: NVIDIA (GeForce 8800/GeForce GT220) 256MB graphics card or better, ATI Radeon X1900 256MB graphics card or better ( must support pixel shader 3 )
  • OS: Windows XP SP3, Vista SP1, Windows 7, DirectX 9.0c
  • Processor: AMD Athlon 64 X2 5200+ Dual Core 2.60Ghz, Intel Core 2 Duo E6420 Dual Core 2.13Ghz
  • Memory: 2GB XP, 3GB Vista / Windows 7
  • Hard Disk Space: 12GB
  • Video Card: NVIDIA (GeForce GTS 240) 256MB graphics card or better, ATI Radeon HD3870 256MB graphics card or better ( must support pixel shader 3 )

Related posts

Sweet Dreams Alex

Sweet Dreams Alex

Sweet Dreams Alex challenges players to use an array of objects and the terrain to their advantage to protect a small girl from nightmares. Using everything from switches and teleporters to playground equipment and even aquatic life, the goal is to prevent nightmares from reaching a slumbering Alex before the timer runs out. The game starts out simple, but later levels introduce a range of humorous and interesting items to keep the nightmares busy. With over 250 different puzzles and a built-in level editor Sweet Dreams Alex will keep players busy for ages and comes highly recommended. Gameplay: Construct labyrinths using a small selection of objects to ensure that the nightmares heading for a young girl named Alex don’t reach her in time. Graphics: The game features beautiful pixel art visuals and the six areas in the game all have unique themes. Sound: The lofi soundtrack is a great match for the relaxing mood of the game and the ambient sound effects also enhance the experience.

Sakura Swim Club

Sakura Swim Club

Sakura Swim Club is another fan service packed visual novel by Winged Cloud. The protagonist is an unmotivated high school student named Kaede who joins the swim club where he is drawn into the lives of Hiromi and Mieko. The two girls are the only remaining members of the club and while trying to whip Kaede into shape they begin to develop feelings for him too. There's nothing new or surprising here, but Winged Cloud fans will enjoy the game, especially with the adult patch which adds a few sex scenes. Gameplay: The game gives the illusion of choice, but the experience is actually very linear. Graphics: The art is the highlight of the game. Sound: Decent sound effects, but the music is very forgettable.

FixFox

FixFox

FixFox is a unique game that combines many different gameplay styles with a surprisingly deep storyline. Exploring the various areas while looting stashes is fun and using unorthodox tools to repair machines never gets old. Unfortunately, the game lacks any real challenges, and having to perform the same actions in new areas does become repetitive towards the end. Nevertheless, FixFox is an ambitious title considering a very small team made it, and this passion can be seen everywhere in the game. Gameplay: Despite some repetition, FixFox combines many different gameplay elements with a wholesome story that will keep players coming back for more. Graphics: The art style can be a bit of an acquired taste, but there's no denying the amount of detail packed into each aspect of the visuals. Sound: The chiptune soundtrack is very catchy and features unique music for each new area in the game.

The Little Acre

The Little Acre

The Little Acre is a charming hand-drawn point-and-click adventure with two playable characters and two very different settings. Players play as a young man named Aiden and his daughter Lily and must guide them around their home in 1950s Ireland and a strange alien world called Clonfira. However, the short duration and straightforward puzzles mean The Little Acre will be more appealing to newcomers to the genre and not so much to point-and-click adventure veterans. Gameplay: The puzzles are logical, and the game is fun to play, but it is also very short, and the final part feels rushed. Graphics: The hand-drawn animations are a highlight, but The Little Acre only has a few locations for players to explore. Sound: The voice acting is decent for a small indie title, and the music is fitting but unmemorable.

Ef: The First Tale

Ef: The First Tale

As far as visual novels go, Ef: The First Tale is one of the best that I have played to date. There isn't much in the way of choices but the story is engrossing and kept me hooked until the end. Ef is also one of the longer titles I have played in the genre but remains polished and charming throughout. For a feel-good story with likeable characters and some great dialogue you can do far worse than Ef. Gameplay: A visual novel with very little choices but a touching story. Graphics: Beautiful artwork and plenty of scenes. Sound: Original Japanese voice acting and an amazing soundtrack.

Metal: Hellsinger

Metal: Hellsinger

Metal: Hellsinger is a rhythm-based first-person shooter starring a half-human half-demon named Unknown. After getting her voice taken away, Unknown teams up with a talking skull and goes on a rampage through hell. The rhythm elements and the soundtrack featuring some of the best voices in metal set the game apart, and while short, it offers a lot of fun while it lasts. Gameplay: Shooting enemies to the beat of a metal soundtrack is a lot of fun but can become a little repetitive. Graphics: The visuals look good, but there's nothing here that Doom players have not seen before. Sound: The metal soundtrack is graced by some of the best singers in the genre, and the voice acting is also very professional.

Leave a comment

eight − 1 =