Refunct
Gameplay 7
Graphics 8
Sound 8

Refunct is a short and sweet indie game that provides players with a first person platforming experience that is surprisingly relaxing. Jumping around and filling gray squares with green grass just by touching them is quite soothing and you’ll soon find yourself pulling off moves like wall jumping with ease. The whole thing can be completed in under thirty minutes and there is no risk of every dying, which means it might be a little boring for action fans. However, considering the low price and entertaining gameplay, there are far worse ways to spend those thirty minutes.

Gameplay: Fun and relaxing, but over a little too soon.

Graphics: Quite minimal, but everything looks great and fits the mood of the game.

Sound: Also quite minimal, but once again very fitting

Summary 7.7 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Refunct

Developer: Dominique Grieshofer | Publisher: Dominique Grieshofer | Release Date: 2015 | Genre: Casual / Indie | Website: Official Website | Purchase: Steam

It is not very often that the words “first person platformer” goes hand in hand with calm, and relaxing, but that is about the only way to describe Refunct. It is a first person platformer that gives you a simple task and a tranquil environment to do it in. Your task is nothing less than restoring a vibrant world, but don’t worry, as it is infinitely simpler to accomplish than what you may think. Refunct doesn’t have any death defying traps, snarling monsters, obscure puzzles or bloodthirsty opponents to deal with. Instead, it is a single player title where it is impossible to die and everything is so simple that you don’t even need a tutorial to show you the ropes.

The first thing you’ll notice when starting Refunct is that you are in the middle of a seemingly endless body of water and surrounded by some imposing gray columns. Stepping on a gray square results in it being covered in vibrant green grass, which means you’ll quickly be hopping around trying to convert everything in sight. You may also notice a red beacon of light shooting up at the sky and make your way over to it to investigate. Upon reaching the light you’ll find that it originates from a button that when pressed causes more platforms that were just under the water to rise up. With each new set of columns you uncover the challenge of reaching all the grey squares and buttons become a little more challenging, but it never feels impossible and you have more than enough tricks up your sleeve to get to them.

Since you cannot die, you are free to explore your surroundings without the fear of doing something wrong. While initial blocks and buttons can be reached with a few short jumps, you will soon discover that your character is also capable of wall jumping to reach higher spots. Then there are lifts that can take you higher and springboards for an extra boost. Reaching some spots also requires you to crouch down low or make use of the pipes that are dotted around. While exploring you might even spot a couple of cubes that are floating around on spots that are just out of reach. Collecting them are completely optional, but making the effort rewards you with a couple of unique achievements. Refunct doesn’t have any sort of story, but the texts that accompany the achievements appear to be designed to make you reflect. The achievements all have names like “What Drives?” “What makes you, you”, “What makes you smile?” and “Do you do what you love?” There’s no need to collect any of the cubes, but they ad some extra incentive to try a few of the trickier jumps.

Refunct is a pretty nice looking game and while it doesn’t have a ton of detail or a very large gameworld, it is quite soothing on the eyes. To add even more visual polish to the game, the developer has implemented a short day and night cycle, which contributes to the atmosphere while playing. The audio is just as minimalistic as the graphics, although the music is quite relaxing. The lack of any voices or jarring sound effects, combined with the stylish visuals and tranquil gameplay makes Refunct a great game to chill out with if you don’t have the strength for anything else.

Just because Refunct is a very relaxing game doesn’t mean that you can’t challenge yourself with it. On average it takes about thirty minutes for players to complete the game, but it also lends itself very nicely to speedrunning. This is why after the release of the game the developer also included a couple of achievements to encourage speedrunning, such as one for finishing the game in eight minutes and one for completing it in less than four. Both of these feats can be accomplished with a bit of practice, which makes Refunct a nice entry point for players who are interested in trying their hand at speedrunning.

Refunct doesn’t do much, but what it does, it does well, which makes it hard to criticize. The game is indeed very short, but this is also reflected in the bargain price it is being sold at. Paying for a game that can be completed in less than thirty minutes might not sound like value for money, but the low price and replay value more than makes up for that. Having said that, the playing area of Refunct is rather small and we would definitely have liked to see more. The single level available feels like it is just an introduction to a larger game that never appears. The inclusion of an editor and Steam Workshop support could have gone a long way towards endearing the game to more players and making it a favorite among speedrunners.

As it is Refunct is a nice little Indie gem that offers a similar feel to games like Mirror’s Edge, but without any of the stress or worries. If you have some loose change left in your pocket and want to kill a few minutes without taxing yourself too much, then Refunct should definitely be considered.

System Requirements

  • OS: Windows Vista
  • Processor: Intel Core i3 / AMD A6 @ 2.4GHz
  • Memory: 1 GB RAM
  • Graphics: Nvidia GeForce GT 240 / AMD Radeon HD 4670 / Intel HD Graphics 4000
  • DirectX: Version 10
  • Storage: 250 MB available space
  • OS: Windows 10
  • Processor: Intel Core i5 / AMD FX @ 2.4GHz
  • Memory: 2 GB RAM
  • Graphics: Nvidia GeForce GTX 470 / AMD Radeon HD 6870
  • DirectX: Version 11
  • Storage: 250 MB available space
  • OS: macOS 10.11.4
  • Processor: Intel Core i3 / AMD A6 @ 2.4GHz
  • Memory: 1 GB RAM
  • Graphics: Nvidia GeForce GT 240 / AMD Radeon HD 4670 / Intel HD Graphics 4000
  • Storage: 250 MB available space
  • Additional Notes: MacBook 2015+ / MacBook Air 2012+ / MacBook Pro 2012+ / Mac mini 2012+ / iMac 2012+ / Mac Pro 2014+
  • OS: macOS 10.12
  • Processor: Intel Core i5 / AMD FX @ 2.4GHz
  • Memory: 2 GB RAM
  • Graphics: Nvidia GeForce GTX 470 / AMD Radeon HD 6870
  • Storage: 250 MB available space
  • Additional Notes: MacBook 2015+ / MacBook Air 2012+ / MacBook Pro 2012+ / Mac mini 2012+ / iMac 2012+ / Mac Pro 2014+
  • OS: Ubuntu 16.04 (64-bit)
  • Processor: Intel Core i3 / AMD A6 @ 2.4GHz
  • Memory: 1 GB RAM
  • Graphics: Nvidia GeForce GT 240 / AMD Radeon HD 4670 / Intel HD Graphics 4000
  • Storage: 250 MB available space
  • OS: Ubuntu 16.04 (64-bit)
  • Processor: Intel Core i5 / AMD FX @ 2.4GHz
  • Memory: 2 GB RAM
  • Graphics: Nvidia GeForce GTX 470 / AMD Radeon HD 6870
  • Storage: 250 MB available space

Related posts

Cherry Tree High Girls’ Fight

Cherry Tree High Girls' Fight

Cherry Tree High Girl’s Fight is a 2D, turn-based, girl raising simulator with a card battle system for combat, which makes it a pretty niche title. It features a varied selection of girls from which to assemble your team, but lack of animations and a rather lackluster storyline detracts from the experience. The fights are also based a lot around luck, which can further frustrate players. However, anyone who is willing to overlook these flaws will find an enjoyable game with a charming cast of characters. Gameplay: Raise the stats of your girls and then send them into card based battles for victory. Graphics: Great artwork, but not many animations. Sound: The soundtrack is catchy, but the game has no voice acting.

Lost Dimension

Lost Dimension

As the team leader of S.E.A.L.E.D, you are tasked with taking down a madman who has aspirations of destroying the world. The task should be easy enough seeing as you are in command of an elite group with extraordinary powers, but sadly this doesn’t turn out to be the case. Instead, you are faced with a mysterious tower that is infested with strange enemies as well as the looming threat of traitors in your midst. Completing your mission will require plenty of strategic thinking as well as some hard sacrifices along the way. Although it is a console port, Lost Dimension is an addictive game with some great tactical elements and interesting party members. If you are a fan of turn-based tactical role playing games, then it should not be missed. Gameplay: The short, but tactical missions makes for an addictive experience and the game also has a ton of replay value. Graphics: It is a console port, so the visuals aren’t exactly bursting with detail, but everything looks decent enough in high definition. Sound: Good voice acting and a solid soundtrack.

Fallout: New Vegas

Fallout: New Vegas

Obsidian has clearly spent all their time and energy on the story and characters instead of on the game engine, but it is a trade off that long time Fallout fans might appreciate. While this game could have been awesome as a full blown sequel on a new engine, it still works great and comes highly recommended to all Fallout fans. Gameplay: Despite some annoying bugs the gameplay still shines. Graphics: The Gamebryo engine still has its moments but is really starting to show its age. Sound: Good stuff.

Penumbra Overture

Penumbra Overture

Penumbra: Overture is an admirable attempt at something new and makes for a nice break from all the running and gunning in first person perspective games. There's plenty of logical puzzles to work your way through and a hair raising story that will have you hooked right to the end. The graphics are not exactly cutting edge and it's not as scary as it tries to be but overall it's a good game. Gameplay: Best experienced late at night with the sound up and the lights off. Graphics: Brown, lots and lots of brown. Sound: Pretty standard as far as creepiness is concerned.

eden*

eden*

Although it might be set during the last days of a dying planet, Eden* is more about the personal struggles of its interesting cast. The story is wonderfully engaging though and definitely doesn’t pull any punches. Coupled with the amazing artwork and wonderful soundtrack this is a must for fans of the genre. Minori has a great track record when it comes to visual novels and Eden* is definitely amongst their finest. Gameplay: It is a kinetic novel, so there is no interaction or branching storyline, but the plot is engaging and heartfelt. Graphics: The visuals are outstanding despite the age of the game and features plenty of cinematic style illustrations. Sound: The Japanese voice actors do a great job and the soundtrack is incredible.

Epistory – Typing Chronicles

Epistory - Typing Chronicles

Basing an entire game around typing is not a new idea, but Epistory does it extremely well and never feels like it is an “edutainment” title. It has a vibrant game world to explore along with plenty of enemies to kill and puzzles to solve. Seeing as the entire game is keyboard driven and requires lots of typing it is a bit of a niche title, but definitely worth the effort. Unless you absolutely hate typing or still get by using only one finger Epistory should not be missed. Gameplay: Expect plenty of typing as you explore, fight enemies and solve puzzles. Graphics: The origami style visuals look great. Sound: Great soundtrack and the narrator does a stellar job as well.

Leave a comment

fourteen + sixteen =