Super Comboman
Gameplay 6
Graphics 6
Sound 6

Super Comboman contains some great ideas, but is let down by less than stellar gameplay. Games such as Guacamelee! and Aces Wild have already demonstrated how great titles in the platform brawling genre can be, but Super Comboman doesn’t quite live up to expectations. The controls are the biggest source of frustration and the steep difficulty curve also feels more like a punishment than a challenge.

Gameplay: Lots of potential, but let down by frustrating controls and a steep difficulty curve.
Graphics: The sticker style visuals is an interesting and unique choice.
Sound: Not bad, but a little repetitive

Summary 6.0 Above Average
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Super Comboman

Developer: Interabang Entertainment | Publisher: Adult Swim Entertainment |Release Date: 2014 | Genre: Indie / Platform / Fighting |Website: Official Website | Format: Digital Download

A severely overdue mortgage payment prompts Struggles, the hero of Super Comboman, to apply for a job at a construction company. Quite why the construction company would pay someone to beat up their own workers is never really explained, but it does give Struggles the excuse he needs to emulate his favorite comic book hero, Super Comboman. Struggles might be slight overweight and a walking fashion crime, but he does know how to use his fists.

There are few things more disappointing than a game that fails to live up to its promise and unfortunately this is the case with Super Comboman. When I first laid eyes on the game I was very impressed with the visual direction, which featured sticker style characters instead of the usual retro pixel style that is so in vogue these days.

Struggles, sporting a pink shirt and fanny pack, is not your typical action hero, but fits in well with the cartoonish nature of the visuals. Enemies consist mostly of construction workers of all shapes and sizes and the levels are pretty colorful. All the characters and most of the objects on each level have a thick white border which fits in with the whole sticker theme, but not everyone will appreciate this style.

Visuals

I quite enjoyed the visual direction of the game, although it never influences the gameplay in the same manner as something like Stick it to The man, which employed a similar style. The animations are quite nice for the most part, but I did encounter a few instances where Struggles would be stuck in a certain pose and unable to move. Upon release the game was pretty bare bones when it came to graphical settings, but a recent patch added the ability to select your resolution as well as quality setting.

Gameplay

As much as I enjoyed the visuals, the gameplay was a bit of a letdown. This is mostly due to the controls which never feel responsive enough, even when played with a controller, and the steep learning curve. Struggles can jump and double jump as well as wall jump, but the latter is tricky to pull off. As you have probably guessed from the name though, most of your time in the game is spent beating up a procession of enemies using combo attacks.

Struggles can pull of a quick, light attack or bust out a smash attack which takes time to recharge. If you want to stay alive though you are going to have to learn how to block and parry effectively as enemies can make short work of you. To parry you have to tap the direction button towards your opponent just as they launch their attack which requires timing and usually ends badly for Struggles if you do it wrong. Hammering the attack buttons randomly won’t get you very far, so it is advisable to spend some time learning the controls. While I like the idea of being able to purchase special moves and perks using coins collected during levels, I found that using cheap hit and run tactics was often way more effectively than risking combos. The developers patched a few things such as enemy attack priorities, internal stun meters and enemy armor based on player feedback, but the controls still felt a bit iffy. Maybe with more practice it would feel more intuitive, but I fear most players will simply give up in frustration after a few hours.

For some reason the game uses a lives system, which means you only have three tries to complete a level or it is back to the start. The checkpoints were adjusted by a recent patch which improved things a bit, but it is still frustrating to lose your last life due to some cheap enemy attack or trap and then having to redo the entire level. What frustrated me even more was the game crashing to the desktop without warning quite a few times in the middle of a level and upon restarting I not only had to redo the level, but the previous one as well for some bizarre reason. These factors, along with the wearisome difficulty spikes in later levels really sapped my enjoyment of the game.

Audio

The audio is decent, but although fitting, some of the tunes quickly become repetitive. This is mostly due to the tunes being so short that they quickly loop as well has having to redo levels multiple times. Super Comboman also features an announcer that shouts out weird phrases based on how many hits you achieve in a combo, which gets old rather quickly. The game only has sixteen levels, but due to the lives system and difficulty spikes it takes a while to get through all of them. Collecting stickers hidden throughout the levels adds some replay value, but don’t expect any exploration as the game is very linear.

Conclusion

Although the game frustrated me immensely, I would be lying if I said that I didn’t have fun at times. Pulling off huge combos is quite satisfying and smacking enemies into buttons or traps is a blast. I also really liked the characters and the setting of the game. The good news is that Interabang Entertainment really cares about their game and has already released two patches to address some of the bugs and issues. If the developers can polish things a bit more, and tighten up the controls, the game will certainly be worth a second look. As it stands though, this is probably only for hardcore fans of the genre that won’t mind the old school difficulty.

System Requirements

  • OS: Windows XP SP2 or higher
  • Processor: 1.80GHz Processor
  • Memory: 2 GB RAM
  • Graphics: Video card with 512MB of VRAM
  • Hard Drive: 3 GB available space
  • Processor: 1.80GHz Processor
  • Memory: 2 GB RAM
  • Graphics: Video card with 512MB of VRAM
  • Hard Drive: 3 GB available space

Related posts

Blue Estate The Game

Blue Estate The Game

Blue Estate is an on-rails shooter that is filled with violence, obscenities, and plenty of very politically incorrect humor. It is based on a comic book license, so if you are a fan of these and enjoy the genre, then you will have a blast with the game. Unfortunately, it is rather short and its brand of humor will definitely not appeal to everyone. However, despite its flaws, it is certainly an entertaining title and addictive enough to keep us coming back for more even after completing both the story and arcade modes. Gameplay: Light gun games are not exactly common on PC, so if you have the right peripheral you will have a blast with this one. Graphics: Colorful, detailed and quite humorous in places. Sound: The voice acting is decent and the soundtrack isn't bad either.

Shadowhand: RPG Card Game

Shadowhand: RPG Card Game

Shadowhand is another entertaining, addictive and polished solitaire based game from Grey Alien Games, creators of the very enjoyable Regency Solitaire. It shares some similarities with its predecessor, but the story is brand new and the gameplay offers enough new additions and tweaks to ensure that it feels fresh. Luck plays a big role in the game, which is unavoidable for the genre, but careful planning and the use of the right items can help a lot. This means the game is a lot more strategic than you might think, and we can heartily recommend it to fans of the genre. Gameplay: The solitaire based gameplay is addictive as always, but the addition of duels and other elements makes it even better. Graphics: The art and design of the game looks great and everything feels very polished. Sound: Sadly no voice acting, but everything from the music to the sound effects is top notch.

The Infectious Madness of Doctor Dekker

The Infectious Madness of Doctor Dekker

The Infectious Madness of Doctor Dekker is an FMV game where you get to play as a psychiatrist questioning a host of patients about their problems and the murder of your predecessor. This is all done via a keyword based text input, but the high definition, full screen video responses will quickly draw you into the mystery. Add in some superb acting along with a genuinely fascinating story and you are looking at a surprisingly good title. It’s not perfect and the genre obviously has a lot of limitations, but overall this is one not to be missed. Gameplay: The keyword based questioning obviously has some limitations, but makes for an engrossing experience. Graphics: The quality of the full motion video responses are very good. Sound: Features an atmospheric soundtrack and the quality of the acting is also of a very high standard.

Dead Man’s Draw

Dead Man's Draw

Dead Man's Draw might be a casual title but don't expect it to be mindless. After unlocking some traits and making your way through the tournaments you have to think strategically in order to win. The game lacks a multi-player mode, but there is plenty of content to keep you busy. Gameplay: A card game that mixes luck and strategy in equal measures. Graphics: Nice visuals and a polished interface. Sound: Fitting music and some crisp sound effects.

T.E.C. 3001

T.E.C. 3001

T.E.C 3001 is a game where you learn the ropes within a few levels, but can spend hours perfecting the moves. The speed of the game is exhilarating and while there is some trial-and-error involved it is also very addictive. If you are looking for a game where you can just jump in and get the adrenaline flowing without bothering with storylines or cut-scenes then T.E.C 3001 is a great option especially for its price. Gameplay: Fast paced and challenging runner that can become quite addictive. Graphics: Simple, but visually striking without interfering with the gameplay. Sound: Some fitting tracks and sound effects, but nothing really memorable.

Jewel Match Twilight Solitaire

Jewel Match Twilight Solitaire

Jewel Match Twilight Solitaire is a polished solitaire title with a vampire theme. While it doesn't feature a gripping storyline or much in the way of gimmicks, it does have plenty of levels, a lot of obstacles to overcome and some nifty power-ups to help you out. Three difficulty levels mean that the game can be as easy or challenging as you want it to be and it even includes a bunch of mahjong levels for variation. This is definitely a great game for fans of the genre and one that can keep you busy for quite some time if you are a perfectionist. Gameplay: Two hundred levels of solitaire fun along with 50 optional mahjong levels. Graphics: If you like vampires, then you'll love the visual style of the game. Sound: Decent tunes, but they can become a little repetitive after a while.

Leave a comment

3 × 2 =