Papers, Please
Gameplay 9
Graphics 9
Sound 9

Papers, Please is one of those titles that you have to play in order to truly appreciate. It is hard to try to explain the concept to someone else without making it sound dull, but believe us, the game will suck you in. With some thought-provoking moral dilemmas and multiple endings, you might find yourself coming back to this one again and again.

Gameplay: Papers, Please, is a truly unique and engaging experience.

Graphics: The unique visual style matches the mood and setting of the game perfectly.

Sound: The audio for the game is very sparse but quite fitting

Summary 9.0 Outstanding
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Papers, Please

Developer: 3909 | Publisher: 3909 | Release Date: 2013 | Genre: Adventure / Indie | Website: Official Website | Purchase: Steam

It is not every day that you encounter a game billed as a “dystopian document thriller,” so our interest was immediately piqued by Papers, Please. The game opens with your character winning the labor lottery, earning him the privilege of manning a border checkpoint between the fictional countries of Kolechia and Arstotzka. It’s not a glamorous job, but it provides housing for you and your family. Do well, and you might even be able to afford food and heat but mess up, and you’ll soon find how expendable you are.

If the premise behind the game sounds depressing, it is because that is what it is meant to be, but don’t let that deter you from playing. Playing a lowly immigration inspector is a bit of a shock after all the games that cast you in the role of a hero or savior, but it makes for a refreshing change of pace. Your primary purpose is to simply stamp “Approved” or “Denied” on the passports of the people who shuffle into your claustrophobic little post. It all starts very simple as you only need to check that the person handing you the passport actually looks like their photo and that the information on the passport is correct. This seemingly mundane task becomes tenser as the game progresses and additional responsibilities are piled on your plate.

You get paid five credits for each person you process, so it is in your own interest (and that of your family) to get the job done as quickly as possible. Of course, there are penalties for rushing the job and missing discrepancies in the documents. Your first two mistakes per day will only get you a warning, but anything after that will dock your salary. Believe us, it is not a good feeling going home at the end of the day and not being able to afford food for your family because you missed tiny mistakes such as a forged stamp, inconsistent date, or one of the many other variables you must cross-reference. As the rules change and the paperwork piles up, your desk becomes more cluttered, making it easier to miss things, which, of course, ramps up the pressure even more. After a few hours of playing the game, it can even start to feel like real work!

The story mode takes place over the course of one month, resulting in about a four to five-hour playthrough depending on which one of the twenty-odd endings you unlock. New twists are introduced daily to keep you on your toes, and the game has a plot that weaves through the daily grind, but we definitely do not want to spoil that for anyone. You’ll encounter plenty of people with a sob story to back up their lack of proper documentation, but it is up to your discretion whether you help them or not. Being the “good” guy might leave you with a starving family while accepting bribes or detaining people who could simply have been denied entry could be very beneficial to you. You might be able to afford the medicine your sick child needs, but you certainly won’t feel proud of your actions. It is not all doom and gloom, however, as there are rare moments of humor as well, mostly centered on a particular character that regularly shows up at your booth. We would have loved to see more random events introduced, as replaying the game multiple times becomes a bit of a grind if you have already experienced most of the unique encounters.

The visuals fit the cold, oppressive nature of the job you must do but still manage to have a unique charm. The weary faces of the people who trudge past your booth are far from pretty, but at least they are easily distinguishable. The pressure and cluttered work space can still result in you allowing a wanted criminal into the country because the memo is buried under a pile of documents. Weight discrepancies are particularly disturbing as you can scan a person to check for contraband, which results in a nude photo popping up on your desk. This has to be done for gender verification as well, but thankfully, it is possible to toggle the nudity on or off. The audio is quite sparse, with only a single (admittedly very catchy) tune that plays at the conclusion of each day. There are some appropriately distorted sound effects, with our favorite being the muffled yell emitting from the powered loudspeaker when you click it to usher in the next hopeful.

Overall, we found Papers, Please an engaging experience that captivated us from start to finish. A nice feature is the ability to continue the game from any day you have previously completed, which can be used to branch off into a new path without overwriting your previous progress. There is also an endless mode to unlock where you can challenge your skills without worrying about the storyline. While this title is not fun in the traditional sense of the word, it definitely has to be experienced and is a good example of how a simple concept can be expanded into something so much bigger than the sum of its parts. Papers, Please, come highly recommended, but don’t blame us if you find yourself excitedly babbling to other people about the time you shot terrorists at the border post or shouting “Glory To Arstotzka” in your sleep.

*Review originally published 2013.

System Requirements

  • OS: Windows XP or later
  • Processor: 1.5 GHz Core2Duo
  • Memory: 2 GB RAM
  • Graphics: OpenGL 1.4 or better
  • Storage: 100 MB available space
  • Additional Notes: Minimum 1280×720 screen resolution
  • OS: OSX Mountain Lion (10.8)
  • Processor: 1.5 GHz Core2Duo
  • Memory: 2 GB RAM
  • Graphics: OpenGL 1.4 or better
  • Storage: 100 MB available space
  • Additional Notes: Minimum 1280×720 screen resolution
  • Processor: 1.5 GHz Core2Duo
  • Memory: 2 GB RAM
  • Storage: 100 MB available space
  • Additional Notes: Minimum 1280×720 screen resolution

Related posts

Crayon Physics Deluxe

Crayon Physics Deluxe

Crayon Physics Deluxe is a charming little indie game that will suck in anybody that gives it a fair try. It's loads of fun to just mess around and draw different things to see what contraptions you can come up with. With 70 levels and different challenges you'll be playing this one far longer than you might think. Gameplay: Extremely simple, but very impressive at the same time. Graphics: Intentional crayon scribbles. Sound: Not outstanding, but not annoying either.

Dungeon Marathon

Dungeon Marathon

A hag has tricked a Warrior, Valkyrie, Wizard, and Dwarf into thinking that perilous dungeons are actually gyms and players must help the unarmed heroes make it through them unscathed. This involves dodging or running away from hazards and enemies while collecting keys to open gates and grabbing apples to stay healthy. Apart from a poison mechanic and a few power-ups that is all there is to the game, but while short-lived Dungeon Marathon can be fun and is certainly quite unique. Gameplay: Instead of fighting, players must run for their lives while trying to find the exit to each short dungeon. Graphics: The retro-style visuals have a certain nostalgic appeal, but are still very basic and not that memorable. Sound: The music and sound effects get the job done, but neither stand out in any way.

Endless Fables: The Minotaur’s Curse

Endless Fables: The Minotaur's Curse

Play as a descendant of Ariadne and prevent the return of the Minotaur in this hidden object puzzle adventure from Sunward Games. The Greek mythology storyline offers a perfect excuse for visiting some exotic locations and while the game is quite easy, it still offers plenty of entertainment. It shares a lot of similarities with the Secret Order series from the same developer, but overall it still has plenty to offer fans. As long as you don’t expect anything groundbreaking from this title, it will provide you with a couple of hours of relaxing entertainment. Gameplay: A solid, Greek mythology themed hidden object puzzle adventure. Graphics: Varied locations featuring detailed visuals. Sound: Good, but not great.

Prince of Persia®: The Sands of Time

Prince of Persia®: The Sands of Time

Definitely one of the most engrossing, entertaining and action packed games I've played in a long time. Despite some minor flaws, this game is essential to any good game collection. Gameplay: A bit slow paced & frustrating at times but has it's moments. Graphics: Not outstanding but for the genre it's not too shabby. Sound: Decent voice overs and nice music.

Oscura: Lost Light

Oscura: Lost Light

Oscura: Lost Light is a nice, solid platformer with eye-catching visuals and challenging gameplay. The level designs, in particular, are very good, and the puzzles never become tedious. The abundance of checkpoints and unlimited lives also cuts down on frustration. Overall, Oscura is a great game for fans of the genre, but it doesn't have anything unique to really draw players who would not normally try out platformers. Gameplay: The game is entertaining and challenging without becoming frustrating or tedious. Graphics: The silhouette visual style might not be as fresh as it used to be, but it still looks good in Oscura. Sound: The background music remains firmly in the background without really standing out.

Home Sheep Home: Farmageddon Party Edition

Home Sheep Home: Farmageddon Party Edition

Home Sheep Home: Farmageddon Party Edition is a casual puzzle adventure based on the popular Aardman Animations license. While it lacks the claymation style visuals of the source material the game still looks good and, more importantly, it is a lot of fun to play. There's nothing here that is too taxing, so even younger players can enjoy the adventures of the three mischievous sheep. We would have liked to play the multiplayer aspects of the game online, but unfortunately, these are limited to local players only. Gameplay: Not very difficult, but quite creative and fun to play. Graphics: Looks like a children's storybook that has come to life. Sound: Good, but not great.

Leave a comment

20 + 8 =