9-nine-:Episode 1
Gameplay 7
Graphics 9
Sound 9

A serial killer with super powers are on the loose and it is up to two teens to try and track down who it is before the body count escalates. 9-nine-:Episode 1 is a good start for the series, but despite having two endings, it is a fairly linear experience. The story is good, though, and we cannot fault the gorgeous art style and awesome soundtrack. The story is also relatively self contained, but intriguing enough that we can’t wait to see what happens in subsequent episodes.

Gameplay: Fairly linear, but the story is decent enough to keep you hooked.

Graphics: The character designs are beautiful and the game also features some nice backgrounds.

Sound: The soundtrack is great and all of the characters are fully voiced in Japanese

Summary 8.3 Outstanding
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

9-nine-:Episode 1

Developer: PALETTE | Publisher: Sekai Project | Release Date: 2019 | Genre: Casual / Simulation / Visual Novel | Website: N/A | Purchase: Steam / Denpasoft

Kakeru Niimi is just an ordinary student living in the sleepy college town of Shiromitsugawa. Even a high budget anime based on the local folklore of the town failed to drum up much tourism for the place. Kakeru lives on his own after his annoying little sister made a big fuss about needing more space at home, but still has to deal with her regularly showing up on his doorstep to disrupt his peaceful life. All in all, things in Shiromitsugawa are pretty uneventful until one day when an earthquake hits the town. It’s not a very big quake, but it does end up shattering a sacred relic at the local town shrine where Kakeru happened to be helping out at the time. This relatively minor event ends up turning Kakeru’s entire life upside down as it it results in some of the young people in town suddenly gaining superhuman abilities. He is initially reluctant to become involved in the whole mess, especially as someone appears to be using their special powers to murder people. However, when a beautiful girl named Miyako Kujo begins investigating these kills, Kakeru is unable to resist assisting her with this dangerous task.

9-Nine is the first episode of a visual novel series that is set to span a couple of titles that are all set in the same universe. Although Kakeru is the protagonist of this episode, the focus is Miyako Kujo, a girl who gains special powers after the earthquake incident. Kakura initially teams up with her purely because he wants to spend more time in her presence, but he quickly discovers just how serious things are as the murder rate in town climbs. The two discover that it is mysterious artifacts that are granting people their powers and it is up to them to assist someone from the organization that is supposed to be managing these artifacts. Along the way, Kakeru continues to fall for Miyako, but she is not the only person that he encounters who has special powers. Some of the people that they encounter are clearly abusing their powers, but the agendas of others are a bit more murky.

Initially, 9-Nine feels like a typical slice of life visual novel, despite the supernatural killer that is on the loose. Kakeru is obviously concerned about events, but he doesn’t exactly go out of his way to solve the mystery and prefers doting on Miyako instead. He also has to put up with his annoying sister, Sora, and his best friend, Yoichi, who only has one thing on his brain. Players may also be somewhat surprised to be greeted with a bad ending just as the tension appears to be ramping up. However, don’t make the mistake of thinking that it is really the end, as it just means you have to start the game from scratch, but this time you get to make choices.

If you make the wrong choices, then you will end up back at the same bad ending, but pick the right ones and you’ll find that the story continues for quite a bit longer. This is something that could annoy players, but thankfully there is an option to skip through text that you have already read in your previous playthrough. Interestingly enough, the second playthrough features even more romance than the first and it is also where you get to see quite a few adult scenes, provided that you have installed the patch, of course. This patch is available for free from the Denpasoft store and worth the download if you don’t mind some adult content.

In terms of the storyline, there is nothing really exceptional about 9-nine-:Episode 1, but it is rather enjoyable. Mixed in with all the romance and mystery there are also some comedic moments and although there is nothing here that we haven’t seen before the characters are all quite likeable. The game doesn’t have a huge cast, but the scenes with minor characters such as Haruka Kosaka and the mysterious Nao Yuuki does keep things intriguing. The story is also very linear, so don’t expect any branches depending on the answers you pick during your second playthrough. Instead, it is a case of picking the four correct answers or you won’t see the real ending.

One thing about 9-nine-:Episode 1 that we cannot fault is the art, which is no surprise as it was done by Izumi Tsubasu, who also did the art for SakuSaku: Love Blooms with the Cherry Blossoms. All of the characters in the game look great and their eyes in particular are some of the most mesmerizing we’ve seen in a visual novel. As mentioned earlier, using the adult patch will add a couple of adult scenes to the game. There are a few of these, but they fit in with the story even if they are a little gratuitous. The sex scenes do make use of a mosaic filter for everything below the waist, but the sex scenes are all animated, which is still a rarity in visual novels. Because of how linear the game is, it is impossible to miss any scenes and all the CG as well as movies can be viewed in a gallery when you complete the game.

Another area where 9-nine-:Episode 1 did not disappoint is the audio. All of the characters in the game, even the protagonist, are fully voiced in Japanese. This makes for a nice change compared to the mostly silent main characters in most visual novels and it definitely makes Kakeru more likeable. The soundtrack is very good and consists of sixteen tracks that change depending on what is happening with the story. So, during mellow scenes you might hear calm tracks like “Beneath the Moon” or “As Long as I Have You” while tracks like “Daybreak Won’t Wait” and “Collision Course” kicks in during more action packed moments. We also like the fact that the game shows the name of each track on the corner of the screen when it begins playing. A music gallery is also included and the tunes are good enough that we kept them playing while writing this review. The interface of the game is also well designed and it is even possible to make multiple by simply moving your mouse cursor to the edge of the screen, which means you don’t have to open up any menus.

9-nine-:Episode 1 isn’t the most gripping visual novel that we have played, but the great art and music definitely elevates it above the competition. It might have been better to have the bad ending be dependent on the choices you make instead of forced during your first playthrough, but there is an explanation for it in the story that makes sense. While the story in this first episode is pretty self contained, it is definitely designed to be part of a bigger series, which means you are unfortunately not going to get an ending that neatly wraps up all the loose ends. In addition, the lack of branching paths also mean that even with two playthroughs the story is over quite quickly. Don’t let this deter you, though, as 9-nine-:Episode 1 is worth experiencing and hopefully the wait for the next episodes won’t be too long.

System Requirements

  • OS: Windows 7/8/8.1/10
  • Processor: Core 2 Duo (Core i3 or higher recommended)
  • Memory: 4 GB RAM
  • Graphics: 1280 x 720
  • DirectX: Version 9.0c
  • Storage: 4 GB available space

Related posts

My Friend Pedro

My Friend Pedro

My Friend Pedro is a violent platform shooter with an emphasis on stylish action. Taking down enemies in slow motion is a lot of fun and the game has no shortage of props like frying pans, skateboards, glass panes, zip-lines and more to make it look even more impressive. The last half of the game skews perhaps a bit too much towards puzzles and platforming instead of stylish mayhem, but apart from this the game is a blast to play. Gameplay: Violent, over the top and lots of fun. Graphics: A few wonky animations and generic backgrounds, but overall good. Sound: Decent sound effects and a great soundtrack.

Gal*Gun: Double Peace

Gal*Gun: Double Peace

Shooting girls with a pheromone gun in order to provide them with euphoria is every bit as strange in the game as it sounds on paper, but somehow it works. Gal*Gun: Double Peace certainly doesn’t take itself too seriously, but it knows its audience very well, so you can expect plenty of squealing girls and fan service. However, if you look past the ecchi exterior, you’ll also find a very entertaining game with plenty of replay value. It is obviously not a title that is going to appeal to the easily offended, but if you are a fan of anime or manga and can appreciate some slightly lewd humor you’ll have fun with this game. Gameplay: On-rail shooters are still a rarity on PC and this one is a lot of fun. Graphics: Colorful and detailed, but also not without flaws. Sound: Nice soundtrack and good voice acting.

Oceanhorn: Monster of Uncharted Seas

Oceanhorn: Monster of Uncharted Seas

Oceanhorn impresses with its charming visuals and addictive gameplay while drawing a lot of inspiration from the Legend of Zelda franchise. It doesn’t quite reach the same heights as the Zelda games, but it comes very close which is quite impressive. Even more impressive is the fact that it was originally a mobile title and the developers actually put in a lot of effort to polish it up for PC. Thanks to its length, charm and polish we can definitely recommend Oceanhorn to all fans of the genre. Gameplay: More than a little familiar if you’ve played any of the Zelda titles, but still a lot of fun. Graphics: Bright, colorful and detailed. Sound: Decent voice acting and a great soundtrack.

Continue?9876543210

Continue?9876543210

I didn't quite know what to expect from Continue but I certainly enjoyed the experience. The game might seem a little pretentious, but it handles mature themes in an interesting manner and managed to keep me hooked right to the bitter end. It is not often that a game challenges players to confront their own mortality, but I think Continue has pulled it off admirably. Gameplay: A game that challenges you to think instead of just testing your reflexes. Graphics: Moody and atmospheric in a retro kind of way. Sound: A brilliant soundtrack with good sound effects.

Sora

Sora

Sora is a shooter that takes practice and patience to master, but it is also a very rewarding title. Playing as a lone enhanced human facing off against swarms of enemies is quite a blast and the bosses in the game are so adorable it is almost a pity to defeat them. Add to that the rocking soundtrack and you have a game that all fans of the genre should definitely add to their collection. Gameplay: Very tricky at first, but becomes easier with practice and weapon unlocks. Graphics: The visuals are crisp and feature some great character designs. Sound: The audio in this game is good enough that we recommend grabbing the soundtracks as well.

Borderlands: The Secret Armory of General Knoxx

Borderlands: The Secret Armory of General Knoxx

With more humour, weapons, enemies, locations and vehicles this is the best Borderlands DLC yet. A much improved effort than Mad Moxxis Underdome Riot and another chance to loot Pandora. The story is engaging and apart from the tedious driving sections this DLC is a lot of fun to play. If you own Borderlands then you definitely want this DLC as it ups the level cap and throws in some nice high-level loot. Gameplay: A much better effort than the previous DLC. Graphics: Nice but nothing we haven't seen before in the main game. Sound: The usual high standard.

Leave a comment

five × three =