Selenon Rising
Gameplay 8
Graphics 7
Sound 8

Selenon Rising is a great visual novel with an interesting story and great setting. The psychic abilities of the main character also makes for an interesting gameplay mechanic as it adds a bit more depth to interrogating suspects. It is an episodic release, so time will tell if it can remain as engaging throughout, but so far so good.

Gameplay: Searching crime scenes and interrogating suspects make it a bit more interactive than your typical visual novel.

Graphics: Decent visuals, but the cut-scenes could have been better.

Sound: No voice acting, but superb music

Summary 7.7 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Selenon Rising

Developer: Fastermind Games | Publisher: Sekai Project | Release Date: 2016 | Genre: Indie / Visual Novel | Website: Official Website | Purchase: Steam

When the Earth is attacked by a powerful alien race, known as the Selenon, humanity is practically wiped out. Now the Selenon rule from the dark side of the Moon while what is left of humanity is clustered together in The City. Humankind has been spared from extinction, but on one condition, all technological progress must be halted or annihilation of the species will follow. Of course, not everyone is pleased with this arrangement and freedom fighters, like the New Moon Resistance, dream of overthrowing the Selenon oppressors.

Surprisingly, Selenon Rising doesn’t’ cast you in the role of a dashing freedom fighter, but rather a rookie agent of Special Counter-Technology Reconnaissance and Assault or S.P.E.C.T.R.A. This means that your character works for the Bureau of Human Protection, who is in charge of keeping humanity in line lest they face retribution from the Selenon. Violet, along with her partner, Blue, is tasked with tracking down a murderer, but the case soon becomes muddy and the stakes higher than either anticipated.

Selenon Rising is advertised as a sci-fi noir visual novel and it definitely nails it when it comes to the gripping storyline. The setting as well as backstory is superb and after a somewhat slow start the game quickly kicks things into high gear. All the SPECTRA members have their own unique abilities and Violet is no exception. While her partner is a clairvoyant, Violet can read people’s emotions and certain thoughts, which makes her adept at cross-examining suspects.

This ability is represented in the game by bar charts displaying what emotion a subject is feeling in conjunction with their answers when questioned. Players must keep an eye on these and then raise questions if they spot inconsistencies, such as a subject being angry when an innocent person would have been surprised for example. You can also use items as proof when you catch a subject lying, which is something that fans of the Phoenix Wright series will be very familiar with. You only get a few chances to mess up during these segments or else you will have to retry them from scratch, so pay close attention to what is going on. In addition to talking to people and making choices that can influence the alignment of your character, there are also scenes that must be combed for clues.

In keeping with the noir style of the game the hand drawn backgrounds are all displayed in black and white. Although there aren’t that many locations and the artwork is not as detailed as other visual novels the visuals still fit the tone of the game nicely. The character designs are also good, but it is evident from the cut-scenes that the game didn’t have a huge budget for artwork. Some of the scenes, especially towards the end would have looked great as animations or even detailed CGs, but end up looking worse than the usual artwork. The music on the other hand is very good, which softens the blow of there being no voice acting for any of the characters.

The grizzled cop teaming up with a rookie to investigate a huge case is a well-worn trope, but Selenon Rising manages to spin it in an interesting and engaging manner. Players can unlock optional dossiers with articles on the characters, world and technology, which we recommend reading to gain better insights. The game features plenty of fascinating characters and the writing is quite good. We only noticed a couple of typos (“perimieter” instead of “perimeter” being the most glaring as well as a small issue with some of the text not all fitting into the text boxes. None of these detract too much from the experience though, and overall we thoroughly enjoyed the game.

Currently only episode one of Selenon Rising is available, with further episodes planned as DLC. The game will eventually encompass four episodes and hopefully all of them can maintain the quality of the first one while keeping the story interesting.

*Review based on Episode 1 – more information will be added as further episodes become available.

System Requirements

  • OS: Windows XP SP1
  • Processor: Pentium 4 1.7 GHz
  • Memory: 128 MB RAM
  • Graphics: Intel Integrated Chipset
  • Storage: 300 MB available space
  • OS: Mac OS X 10.6
  • Processor: Pentium 4 1.7 GHz
  • Memory: 128 MB RAM
  • Graphics: Intel Integrated Chipset
  • Storage: 300 MB available space
  • OS: Linux x86/x86_64
  • Processor: Pentium 4 1.7 GHz
  • Memory: 128 MB RAM
  • Graphics: Intel Integrated Chipset
  • Storage: 300 MB available space

Related posts

Paper Sorcerer

Paper Sorcerer

First-person role-playing games can be notoriously grindy, but Paper Sorcerer manages to deliver an old-school experience without any of the tedium. The visuals are stunning, the writing witty, and the bite-sized levels kept us coming back for more. The game is even more impressive considering that it is the work of basically one person, and we can't wait to see what he comes up with next. Gameplay: Paper Sorcer offers old-school first-person RPG action without the grinding. Graphics: The game features beautiful hand-drawn and inked visuals. Sound: The soundtrack is great but might not appeal to everyone.

Empathy: Path of Whispers

Empathy: Path of Whispers

Empathy: Path of Whispers might look like a typical walking simulator, but it isn’t afraid to test the boundaries of the genre. The surreal gameworld isn’t just pretty to look at, but also offers players more freedom to explore than similar titles. It is up to players to piece together the fragmented story by finding and listening to the memories of the missing people who once inhabited the lonely landscapes. This means that some players will love the act of tracking down all the memories and connecting the clues while others will find it needlessly repetitive and obtuse. Gameplay: A mixture of exploration, listening to audio memories, solving minor puzzles and unraveling the story. Graphics: The surreal landscapes look great from a distance, but loses some splendor when viewed up close. Sound: The soundtrack is good and the game features a large cast of diverse character voices.

Nightbanes

Nightbanes

Nightbanes features a great setting, superlative card artwork and rules that are easy to understand. There is more than enough variety when it comes to cards to keep things interesting and the multitude of play modes are also a bonus. Best of all, the game is completely free to play, so there is no excuse not to give it a chance. You can drop some cash to purchase booster packs or cards, but with enough time and dedication you can still have plenty of fun without spending a cent. Gameplay: Very easy to learn and also extremely addictive. Graphics: The superlative card art is varied and very detailed. Sound: Atmospheric music and great sound effects.

Dark Arcana: The Carnival

Dark Arcana: The Carnival

Dark Arcana: The Carnival is a hidden object game where you step into the shoes of a detective tasked with locating a young mother who went missing at a carnival. Evidence seems to suggest that the manager might be involved, but it quickly becomes apparent that it is not an ordinary missing persons case. If you like hidden object games with creepy locations and interesting twists, then you'll enjoy this one. Just be warned that none of the puzzles or mini-games are particularly challenging and the game is quite short overall. Gameplay: Interesting, but relatively short. Graphics: The artwork is decent, but cut-scenes and animations definitely show their age. Sound: The voice acting isn't great, but the music and sound effects are good.

Penumbra: Black Plague

Penumbra: Black Plague

Black Plague focusses on the best parts of the original game (the creepy atmosphere and physics based puzzles) while trimming the worst parts (the combat) making it a better experience overall. Playing the original is still required to make the most out of it and it is a little on the short side but it made me jump quite a few times which is commendable. Gameplay: Removing combat ramps up the atmosphere considerably. Graphics: Better looking and featuring more detail than the original. Sound: Solid voice acting and lots of creepy ambience.

The Longing

The Longing

The Longing is a unique title that combines elements of adventure and idle games. Playing as the lonely Shade, it is your task to simply wait 400 days in the dark caverns deep below the surface before waking up your king. Of course, nothing is preventing you from exploring your surroundings or even trying to find an escape, but 400 days counting down in almost real-time you'll find that nothing in this game can be rushed. Gameplay: You'll find that patience really is a virtue when playing The Longing. Graphics: The protagonist is certainly a memorable character and the visual style is very charming. Sound: The soundtrack is great and the sound effects enhance the lonely atmosphere of the game.

Leave a comment

twenty − 3 =